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MAT

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Emperor: Battle for Dune (Windows)

A masterpiece on unwanted ground.

The Good
This is by far the best 3D real-time strategy ever made, and if anyone will even be able to make better 3D RTS than this one, then it'll be Westwood itself, again :) It's amazingly easy to play, considering that now we got rotation and zooming effects and that 'north' on the map will stay 'north' only until we make a small rotation ;)) So, for multiplayer games, or when someone asks"hey, where were you, on the upper part of the map" and you can answer "nope, you were there", hehe, "but that depends were you rotating the battlefield a lot" :)

This time, we finally got a real sequel to the series, and not just remake on anything. This game actually follows the story of "Dune 2000" as if Ordos have won the war, and Bene Gesserit Lady killed the Emperor with her Gom Jabbar (for those who don't know, it's something like poisonous needle or something similar). Now, the emperor was dead, and Sardaukar troops were left unemployed. The battle for Arrakis now extended, as even more troops arrived from the home planets of three great houses, and besides that, other smaller houses joined in the struggle for global domination by aiding the one who they think will win the war.

Missions in the game are extremely well done, and even though terrain seems poor and pretty much the same (well, isn't that a fact in every Dune game, anyway?), mission objectives, mysterious buildings, strange deceptions, plots and settlers make it really amazingly real and interesting to explore each time.

Unit models are rather great considering they're all 3D objects wandering around, and explosion effects are breathtaking. If only they can join some of those in their 2D RTS games, huh? Also, soldiers with over 100 polygons and vectors look really great, zoomed or from afar. Some side-effects like deserts storms also look cool, and even though they're not that much of a threat, it's kewl to see all the details, like your flying soldier caught in the tornado, hehe. Poor thing ;))

Now, the animation cutscenes and quality of FMV movies is as far as I'm concerned as good as DVD quality. I mean, the difference can be saw, but man, it's fan-dang-tastic! Not to mention that acting is also on high level, just like with "Tiberian Sun". The music in the aniamtion and ingame one is quite okay, and as much as I cannot say I liked it as in "Dune II" or "Dune 2000", the effort of three different composers (Frank Klepacki - all Westwood games, Jarrid Mandelson - Tiberian Sun, and David Arkenstone - Lands of Lore II & III) was well suited within the game, 'cos they actually managed to make similar music yet very unique to certain house in the game. And it's quite too-backgroundish music to take a front plan, so it doesn't bother at all, it fits perfectly and help creating game's atmosphere.

The Bad
Well, for one, this is 3D real-time strategy, and as much as I tried to grow fond of such style in RTS genre in general, I never could. I mean, sure, it's breathtaking, it has amazing effects (just wait 'til you see how great aniamtion is for building all the objects, really cool) and can use tracks and trails for rockets and planes like in reality, I still prefered close-to-3D like in "Tiberian Sun" where you could also see it's 3D trail of some bullet, and the way planes were falling and crashed elements of explosion were flying around, now that was really amazing and inovative designerish to create, while 3D engine practically makes it easy to achieve all that, simply 'cos it is made for 3D stuff.

Also, I adore Westwood's RTS game especially 'cos I'm always positive I will see some FMV or CG cutscene in between every mission. Well, that doesn't quite work here, 'cos there are 33 territories to attack, no matter which house you choose to play with, and they change certain mission through the map, which looks great, and amazing, and very original. Still, I really disliked the part that computer also has chances and turns to attack me. But I liked that it was more or less fair, 'cos computer had to start from the scratch and I had the base and veteran units already, so it usually takes couple of minutes to defend youreself if you know how ;)) Still, that prolongued the game, so I usually chose direct path to an enemy palace and then attack their home planet. Yup, it can be finished easier, or not... it's up to player to choose.

The Bottom Line
This is very agile turnover towards 3D world of real-time strategy, and no matter how great this seems to me, I will never like it more then 2D RTS. It's like if I would like platform shooters more than first-person shooters, hehehe, no way :) However, this game has all the qualities needed to like it, it has great multiplayer, computer doesn't cheat which means that it doesn't see the territory that it didn't explore, hehe, quite cool and nice thing they made, thus making computer more human opponent. The game interface is rather easy to control, and if you don't have too 3D view, you can always zoom out to farest distance thus making the game look almost like top-down real-time strategy very alike original "Dune II", hehe.

The game has all the things neccessary to fill the gaps in the Dune Universe. Fremen elite warriors can ride smaller worms, bigger worm will easily swallow 5 tanks and you'll see just the worm's mouth as big as the monitor screen, the story is well driven ahead, very tricky and very chooseful (for example, if playing with Harkonnen, one of two brothers will kill the Baron and you'll hav to choose which one to aid), acting is fine, scenes are interesting, and you'll hardly find youreself in a situation of having good-enough computer to play the game with its top performance and yet expect it to run smooth :)

I guess Westwood realized that 1CD for "Dune 2000" was less than engouh, so they released "Emperor" or 4CDs, hehe, one for installation, and one per each house. Also, this is the first Dune based RTS that gives you full control over air units, like Ornithopters, Air Drones that can lay floating mines in the air, Harkonnen Fighters and such. Also, you'll have to forget about finding similarities with previously known units in Dune Universe, 'cos there are too many new ones, as well as turrets and buildings, from gas and flame turrets, to artillery walkers and catapults. Each specialized perfectly into neutralizing certain type of enemy units. Also, knwon destructive weapons like death hand missile won't present much of a threat, but will leave a radiation for some time aftr exploding.

All in one, this small package consists of highly original battles, story and playability with highest quality. I would probably put it among the top RTS games ever, if only it was made 2D. But I guess we can't just stop at something, and not fumbling towards the unexplored, can we? Still, I just hope taht Westwood won't give a 3D touch to their "C&C" world of real-time strategy, but I'm more then over-anxious to see that "Renegade" FPS from that world ;))

Amazing game without a match in its own genre, amazing thing how they made it so full and alive when it seems so empty using this 3D terrain. I just have to admit that they literally managed to plant a field of trees on a wall brick, thus saying "this can be done".

By MAT on April 24, 2020

GoldenEye 007: Reloaded (PlayStation 3)

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Horizon Chase Turbo (PlayStation 4)

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Harry Potter and the Chamber of Secrets (Xbox)

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Death Stranding (PlayStation 4)

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Toki (Amiga)

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Virginia (PlayStation 4)

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L.A. Noire: The VR Case Files (PlayStation 4)

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Silent Hill 2 (Special 2 Disc Set) (PlayStation 2)

I wanted this game so much! And now I know why...

The Good
Existence of Konami company was one of the main reasons why I had to buy my PS2. Of course, back then I couldn't possibly know about their plan to transport all those games to PC platform, but nevertheless, computer and console gaming experience are two different 'genres' each with their own pluses and minuses, atmospheres, and feelings. Well, let's first mention the surface of why I wanted the SE version of this game, only. Well, it comes with an extra "Making Of" DVD, duh! ;) Not only it contains many trailers, but pretty long documentary with different developers that were working hard to bring this game to life. And need I remind you what masterpiece this game is, phew!

If you wanna lure some serious gamer (no offense guys, but under this very sentence I don't consider hard-core action shooter fans as serious players, although I'm one of those, too) to try your product, what better way there is to do but to make a tempting story. And boy, is this the story one of the finest there are, beats the crap outta so many adventure games. The scene opens, and you see a man in the public restroom, checking himself in the mirror, as if crazy, and then you get to play. Not much of an intro, and not much of a story so far, huh? Well, the soon you enter the street, you get to find out the rest (unless you checked his inventory already). So, you're James, and you got a letter from your wife, Mary. The only problem is, your wife dies three years ago. So, is this someone's way of being funny, or could she really be alive? Guess the game allows the player to decide in what to believe, more to the fact that there are four different endings (first time you play, afterwards more opens) which depends upon your reactions in the game.

Characters are a few in this game, but are extremely nicely developed, although towards their crazy side. But of course, searching for a person who is long time dead made your look crazy a bit more, so it all fitted the Silent Hill atmosphere. But beside that, there are also monsters here, and they too are well crafted. There are not many of them (as in versatility), but are extremely unique as not similar to any other games. They are more taken like certain deformation, for example jacket monsters which look like a person zipped into a jacket but as one unity. There may be 4-5 different types of them, plus 1-2 different bosses, but that's it. Still, it'll be more than enough because there's a lot of wandering through the Silent Hill areas. Both indoors and outdoors.

On the comparison side to the first Silent Hill game, this one most definitely has better and more profound story, but also share many similarities. City isn't that much the same, nor are all the locations you will be in, but there'll be some common monster types, such as nurses, and common starting plot which is searching for someone. The first Silent Hill left a pretty big impression of me in a matter of graphic quality and effects that were achieved at the time, not to mention just for PSX. But if you admired such effects, then you will be pleased to know that this sequel gives you even more. Maybe it doesn't uses the full power of PS2, but uses a lot of it nonetheless. In its own way, it is close to MGS2 quality of graphic and effects. But you gotta understand that the whole design and style are different.

A lot of complained that voiceacting in the first Silent Hill was below the expected quality (well, I dunno why, 'cos maybe there were some gaps in between talk, but not that bad), but this game has really great voiceovers, Eddie, James, Maria, they all carry great voiceacting to mark them, and so will the dialogues prove. The music is much better than the original, because it has more than just noises and sound effects, it actually has lots of atmospheric and ambient sounds which tend to feel like background music most of time. Otherwise, songs such as "Promise", "Love Psalm" or "Theme of Laura" are amazing. And the cinematics, they are put on the right spots alright, but there are maybe not too many of them. Well, not enough to reward you for finishing the game, that is. Maybe if they tended to make one ending but with more memorable cinematic for it, who knows.

The Bad
Only some side-effects this game casted upon me. I realised something's not right with me when I entered some bar recently and said "Mary, could you really be in this place..." just before bartender handing me one 'bloody mary'.

The Bottom Line
First Silent Hill was great by many things. And this one succeeded the originator by a far, and that's usually hard to achieve with sequels. I look forward seeing Silent Hill 3, to fact more that main protagonist will be a female, but still, I hardly believe this one will be surpassed. It was simply created with too much talent, breaks all the rules.

By MAT on December 9, 2019

Command & Conquer + The Covert Operations (Windows)

By MAT on November 30, 2019

Command & Conquer (Windows)

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LEGO Marvel Avengers (PlayStation 4)

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Forgotton Anne (PlayStation 4)

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Remothered: Tormented Fathers (PlayStation 4)

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Dreamfall Chapters (PlayStation 4)

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Fate/Grand Order VR feat. Mash Kyrielight (PlayStation 4)

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Kingdom Hearts: VR Experience (PlayStation 4)

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The Dark Pictures Anthology: Man of Medan (PlayStation 4)

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Sniper: Ghost Warrior 3 (Season Pass Edition) (PlayStation 4)

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A King's Tale: Final Fantasy XV (PlayStation 4)

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XCOM 2 (Xbox One)

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Marvel Spider-Man (PlayStation 4)

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Black Mirror (PlayStation 4)

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Valiant Hearts: The Great War (PlayStation 4)

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Professor Layton VS Phoenix Wright: Ace Attorney (Nintendo 3DS)

By MAT on August 2, 2019

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