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>observer_

Moby ID: 94519

[ All ] [ Linux add ] [ Macintosh add ] [ Nintendo Switch add ] [ PlayStation 4 ] [ Windows ] [ Xbox One add ]

PlayStation 4 screenshots

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Splash screen
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Main title
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Story background
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Main menu
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The game starts inside the car
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One of the cleaning bots
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Talking to the landlord
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Checking current case objective
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Analyzing the crime scene
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Checking the victim's apartment
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Looking at current news on the computer
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Various tenants can be interrogated, although they never leave the apartment to talk face to face
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Hacking
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Checking the apartment complex
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That's quite a setup
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Playing a computer game
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Some items can be picked up and more closely examined
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Outside the building
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Another crime scene, but this victim is still alive
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Synchronizing with the victim lets you experience events from the victim's memories
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Victim's memories of a prison time
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Disco dancing
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Tattoo shop
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Public kitchen, real vision
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Public kitchen, scanning vision
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Daniel's timing is really off today
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Connecting to Helena's mind

Windows screenshots

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Title screen
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Main menu
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The observer moving to a location by car.
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Plan of a single floor in the building where you spend most of the game.
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In one of the corridors for the many apartments
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Crime scene examination in progress through one of the two analysis modes.
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A conversation with the janitor
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Using a computer.
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The tattoo shop is closed.
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There are constant glitches in the busy environments.
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You can engage with some of the inhabitants through an intercom.
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A scene from a moment where you are jacked into a person's brain.
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Conversation options
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Hacking a code.
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A creepy figure in a room
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A mini-game with ten levels you can play at different computers.
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A busy office environment
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At a night club
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A conversation between two inhabitants of an apartment
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An unusual companion you will have for a while.
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A stealth sequence in a large field
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Cables and technology are everywhere.
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There are many short scenes that are warped.
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Here you can consult the case log or administered your medicine.
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An unusual VR installation
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Examine the environment for clues.
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An android
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Horror elements mix organisms with technology.
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At a strip club
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You will need to solve a puzzle to escape this forest.
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A strange creature tied up.
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The observer is being observed.
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A nightmare sequence
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The game has many long corridors.
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A memory
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You can make choices and these have consequences for the story.
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A glowing animal leads the way.
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Another busy room
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Organic analysis in progress
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A virtual reality sequence
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Following the light is always a good option.
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One of the many collectibles
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Server room
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There are cables all over the place.
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A creature with many modifications
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Organic matter seeping in.
Are we missing some important screenshots? Contribute.