Gain Ground
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Player Reviews
Average score: 3.6 out of 5 (based on 27 ratings with 3 reviews)
Playing this game 2 player will result in you yelling "COVER ME!!!" or "RETREAT!!!"
The Good
What a cool game. Basically you have to work your way through 50 stages. Each stage has enemies laid out ready to attack. When the round begins you take 'em out and try and get to the exit. Kill everyone or get all your men out to advance to the next level.
This is not a game you can just rush through. Each level requires planning and strategy. Before the level begins it shows you what enemies you have to fight. Some will be visible some will be waiting to rush out of no where and attack. So pay attention to the enemy counter up top.
Also when a round begins evaluate the scenario and choose your first soldier wisely. See a guys on a bridge who might cause trouble? Choose a soldier capable of attacking up high and nail 'em.
This isn't a game you can really rush through your first time playing. So make sure you have a good amount of time to play before you start. Also the only reason you will die in this game will be due to your own errors. You will have people shooting at you almost constantly so don't rush around, take your time and dodge.
The Bad
The only thing I didn't like about this game was the initial learning curve. At first I hated this game, that was because I was running around like a idiot. Once I understood the pace of the game, I did much better.
The Bottom Line
Awesome strategy game for Genesis. A very unique game that will definitely keep you busy for a while. Good replay value also.
Genesis · by DudeOfMonson (97) · 2007
You got ground? No? Let's gain some!
The Good
Well, this is possibly my favourite game ever released onto the Mega Drive. It's the simplicity of the game which is responsible for my love. It's so ridiculously simple, get your guy from the bottom of the screen to the exit or eliminate the enemies in the time limit.
This game is still one of the games that I repeatedly play with my friends. Even those who had no concept of the Mega Drive. It's a classic for it's ability to appeal to those who have only a partial interest in gaming.
I love it for the structure. You start with only the most limited of characters. But can acquire & attain more accomplished marksmen as you go along. Thus expanding the game as you are able to do more as a player. The enemies and levels will become more difficult as you progress but this is only to be expected and the difficulty curve is not one that cannot be vanquished.
I love this game for it's perfect simplicity & great music.
The Bad
I don't like the clipping. But this is an early Mega Drive game so it can be forgiven.
The Bottom Line
Top down shooting, arching, firebombing, spearing, missiling, lasering perfection.
Genesis · by Liam Dowds (39) · 2005
Gameplay is more important than graphics or story.
The Good
The levels get progressively harder making it long lasting, and the two-player mode really improves the game. The different character types are fun and the strategy involved is refreshing. There are better looking games out there, but not many are as fun as this one. Really this is a great game that was well worth the money i paid for it.
The Bad
The final boss is incredibly hard even with 10-15 soldiers coming in. The collision detection is sometimes killer but is rarely a problem. I don't think there's much wrong with it, except the graphics are kind of smudgy.
The Bottom Line
Gain Ground is a strategy-light shooter with emphasis on gameplay rather than graphics. The visuals are adequate but they're not the best of the year. Just sitting down and playing the game for 5 minutes is as fun as a full game, especially with a friend.
Genesis · by Sean Booth (25) · 2005
Contributors to this Entry
Critic reviews added by Patrick Bregger, Alsy, chirinea, Jo ST, ryanbus84, sayewonn wisseh, Jan Geerling, RhYnoECfnW, SlyDante, jumpropeman, Riemann80, A.J. Maciejewski, Skippy_Chipskunk, 45th&47th, Hello X), PCGamer77, Erik Fickhesen, yenruoj_tsegnol_eht (!!ihsoy), Wizo.