Ubisoft Entertainment SA

Moby ID: 1518

History add

October 30, 2023

Company closes Future Games of London / Ubisoft London.

October 13, 2023

Company receives cloud streaming rights for Activision Blizzard games, as the final prerequisite for the purchase of the latter by Microsoft.

November 16, 2021

Company establishes Ubisoft Sherbrooke.

February 3, 2020

Company acquires Kolibri Games.

September 26, 2019

Company establishes Ubisoft Da Nang.

July 31, 2019

Company acquires Green Panda Games.

January 10, 2019

Company establishes Ubisoft Winnipeg.

November 30, 2018

Company acquires i3D.net.

June 2018

Company establishes Ubisoft Mumbai.

March 22, 2018

Company establishes Ubisoft Odesa.

March 20, 2018

Vivendi agrees to divest its €794 million worth (27.27%) of stakes in Ubisoft to multiple companies (Guillemot Brothers SE, Ontario Teachers' Pension Plan, Tencent) and agrees not to acquire any further stakes in the company for 5 years.

March 1, 2018

Company acquires Blue Mammoth Games.

February 2018

Company establishes Ubisoft Saguenay.

January 2, 2018

Company establishes Ubisoft Berlin.

August 8, 2017

Company establishes Ubisoft Stockholm.

January 18, 2017

Company acquires FreeStyleGames from Activision Blizzard. It is renamed to Ubisoft Leamington.

2017

Company establishes Ubisoft Bordeaux.

November 17, 2016

Company establishes Ubisoft Belgrade.

September 27, 2016

Company acquires Ketchapp.

June 13, 2016

Company closes Ubisoft Casablanca.

June 1, 2016

Company loses stakes in Gameloft to Vivendi following the latter's hostile takeover.

March 28, 2016

Company establishes Ubisoft Philippines.

October 13, 2015

Company acquires Longtail Studios, renaming it to Ubisoft Halifax.

October 5, 2015

Company acquires Ivory Tower.

October 2015

In an attempt to re-enter the video game market, French mass media company Vivendi acquires €140.3 million in Ubisoft stocks (6.6%), followed later by further purchases. Ubisoft lead Yves Guillemot considered this move "unwelcome".

October 1, 2013

Company acquires Future Games of London.

October 2013

Company closes Ubisoft Zurich.

September 24, 2013

Company acquires Digital Chocolate, renaming it to Ubisoft Barcelona Mobile.

April 11, 2013

Company fully acquires Related Designs Software.

August 16, 2012

Company launches uPlay, a client and storefront for Ubisoft-published games.

January 17, 2012

Company closes Ubisoft Vancouver.

November 2, 2011

Company acquires RedLynx.

October 2011

Company establishes Ubisoft Abu Dhabi.

August 23, 2011

Company establishes Ubisoft Zurich.

July 12, 2011

Company acquired Owlient.

November 4, 2010

Company acquires Quazal Technologies.

May 2010

Company establishes Ubisoft Toronto.

October 5, 2009

The company announces to have acquired the French development studio Nadeo.

July 7, 2009

The company announces to open a fourth Canadian development studio, Ubisoft Toronto, in late 2009.

February 3, 2009

The company announces to have acquired the development studio Action Pants Inc., renaming it to Ubisoft Vancouver.

January 20, 2009

The company announces to have acquired Southlogic Studios.

November 10, 2008

The company announces to acquire development studio Massive Entertainment from the newly merged Activision Blizzard. The acquisition included their World in Conflict IP and their MassGate multiplayer infrastructure, but not the Ground Control series.

September 30, 2008

Company establishes Ubisoft Craiova.

August 20, 2008

The company announces to open a new office in Warsaw, Poland, to manage Ubisoft's business relations in Poland and throughout Eastern Europe.

July 8, 2008

The company announces the acquisition of Hybride Technologies, a Montreal-based studio renowned for its expertise in the creation of visual effects for cinema, television and advertising.

June 24, 2008

The company announces a new production studio Ubisoft São Paulo in São Paulo, Brazil. It was opened in July 2006.

June 19, 2008

The company announces to launch a range of Wii exclusive party-games under a new label: PLAY ZONE.

April 29, 2008

The company announces the formation of the Ubisoft Kiev development division.

April 15, 2008

The company announces to acquire Gameloft's development studio Gameloft Software Pvt. Ltd. in Pune, India. It is renamed Ubisoft Entertainment India Pvt. Ltd.

February 2008

Company establishes Ubisoft Singapore.

January 14, 2008

Company acquires Digital Kids, renaming its studios to Ubisoft Nagoya and Ubisoft Osaka.

September 17, 2007

The company opens the development studio Ubisoft Chengdu in Chengdu, Sichuan, China, led by Richard Tsao.

May 21, 2007

The company announces to expand its casual video game business. Ubisoft has made significant investments and formed an internal development structure dedicated to the creation of games for everyone. The division is led by Pauline Jacquey.

April 2007

The company acquires Sunflowers Interactive Entertainment Software GmbH and a 30% stake in Related Designs Software GmbH.

July 13, 2006

The company acquires most of Reflections Interactive's assets, along with the Driver license, from Atari.

June 29, 2006

The company establishes Ubisoft Sofia, led by Alexandru-Ion Radu.

March 24, 2006

A $5M class-action lawsuit is filed against the company for using the controversial StarForce DRM to protect their games against copying. It states that StarForce DRM can compromise Windows operating systems’ security and that users receive no notice that removing StarForce DRM is necessary to prevent possible security compromises on their computer systems. Also, removal of a StarForce-protected title from the computer does not always remove StarForce DRM software itself.

February 7, 2006

The company announces the opening of a new sales office in Dallas, Texas. Ana Raphael and Linda Reese, directors of sales at Ubisoft, spearhead the sales operations.

June 1, 2005

Company establishes Ubisoft Quebec City Studio.

April 11, 2005

The company sets up a new development studio in Quebec City, Canada.

March 2, 2005

The company acquires Microïds Canada.

February 11, 2005

The company sets up the Ubisoft Campus in Montreal, a training institute to offer programs in key videogame development fields at college and university levels.

March 1, 2004

Ubisoft acquires Wolfpack Studios

February 25, 2004

Ubisoft announce that they have no more interest to publish Monolith's MMORPG The Matrix Online.

July 23, 2003

Ubi Soft forms a new internal studio to develop CGI cut-scenes for their various games. The first game to utilize this studio is Prince of Persia: The Sands of Time.

October 2001

The company acquires Gamebusters (added to the German office) and sets up a new team in Austria.

March 7, 2001

Ubi Soft acquires Game Studios, the entertainment division of The Learning Company, from Gores Technology Group. This included Strategic Simulations, Inc. (SSI)'s brand.

February 2001

Company acquires German developer / publisher Blue Byte Software.

August 2000

Company acquires American developer Red Storm Entertainment.

April 2000

The company acquires Sinister Games.

1998

Company establishes Ubisoft Milan.

1997

Company establishes Ubi Soft Divertissements in Montréal, Canada.

1996

Company establishes Ubi Soft Shanghai.

1996

Company establishes Ubi Soft Annecy Studios.

1995

The company sets up an office in Düsseldorf, Germany.

1994

Company establishes Ubi Soft Pictures in Montpellier, France.

1992

Company establishes Ubi Soft Bucharest.

1992

Company establishes Ubi Soft Paris Studios.

1991

A UK office is established in North Finchley.

1986

Ubi Soft is founded by the Guillemot brothers, Yves, Gerard, Michel, Claude, and Christian.