Valve Corporation

Moby ID: 126

History add

December 17, 2022

Valve's Linux-based handheld gaming device, the Steam Deck, ships in Asia.

February 25, 2022

Valve's Linux-based handheld gaming device, the Steam Deck, ships in North America and Europe.

November 26, 2019

The Steam Controller production is discontinued.

June 28, 2019

The first units of Valve Index, a family of virtual reality hardware, are released.

January 12, 2017

Impulsonic Inc. announces that they have been acquired by Valve.

November 10, 2015

The Steam Machine and the Steam Controller are released.

December 13, 2013

Valve releases SteamOS, a distribution of the Linux operating system for use in their own hardware.

February 14, 2013

Valve introduces support for Linux games to Steam, although limited to the Ubuntu distribution.

November 2012

Valve acquires Star Filled Studios, a two-man game development startup in San Francisco consisting of Jeff Gates and Tod Semple. While Valve's Doug Lombardi stated that "this is probably better categorized as Valve hiring two new employees instead of an acquisition of a company or opening of a Valve SF office", Tod Semple would spend the next eight months working for Valve in what he described as a satellite office in SF that was later spun off into Temple Gates Games.

May 12, 2010

Valve introduces support for Macintosh games to Steam.

January 10, 2008

The company acquires Turtle Rock Studios, Inc.

April 29, 2005

The company settles the differences in a lawsuit with Vivendi Universal Games over distribution via Steam, the ownership of the Half-Life IP and the right to grant license agreements for Valve's games to cyber cafes. Under the settlement, VU Games will cease distribution of retail packaged versions of Valve's games, effective August 31, 2005. Additionally, only Valve's licenses for cyber cafes become valid.

October 2003

Valve employs Bram Cohen, famous for the distributed publishing model embedded in his program BitTorrent, to work on Valve's online distribution network Steam.

September 12, 2003

Valve launches Steam, its own digital distribution platform for video games.

2002

The company announces its Steam content delivery system, originally as a method of streamlining the patch process, but later as a replacement for the WON framework and as a distribution system for entire games.

January 15, 2000

Mike Harrington peacefully dissolves his partnership with Gabe Newell to take an extended vacation, leaving Newell as the sole head of Valve.

1996

Company founded by Gabe Newell and Mike Harrington.