John Alvarado
aka:
Juan M. Alvarado
Moby ID: 18679
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John Alvarado began programming games in high school in the early 80's on the Atari 800 and Commodore-64, back in the days when programmers created the artwork! He and his high school buddies, Gregg Tavares, Greg Marquez, Ron Nakada and Andy Brown (not the producer/developer on Moby Games) worked under the name The Nighthawk Group.
After graduating with a B.A. degree in Linguistics and Computer Science from UCLA (1989), John reunited with his old friends Gregg Tavares, Greg Marquez and Ron Nakada under the name Echidna, later joined by Dan Chang. Echidna created the map/tile editing tool called tUME that was licensed by many companies in the early 90's for console game development.
Following Echidna, John worked for over three years as a lead programmer at Virgin Interactive Entertainment on PC and console titles. There he met the eventual co-founders of the company Seven, including artists Brandon Humphreys, Willis Wong, Barry ‘Baz’ Pringle, producer Barry Pringle (Baz’s father), and programmer Ron Mar. These five left V.I.E. with John and, joined by Gregg Tavares, worked for about a year on a launch title for the “M2” - codename for the never-to-be-released successor to the 3DO console platform.
After the short-lived Seven, John started Big Grub with Gregg Tavares, Brandon Humphreys and Willis Wong. Willis and Gregg moved on after about a year but John and Brandon forged on for another six years with John as President/Technical Director and Brandon Humphreys as Art Director. In addition to managing the business, John was actively engaged in game design, programming and production management.
John and Brandon joined Brian Fargo 's startup inXile entertainment, where John served as Technical director for over 13 years, developing RPG PC/console games and mobile games. At the end of 2018, after a couple years at Blind Squirrel Games, John joined an old co-worker from Virgin Interactive Entertainment, Tommy Tallarico, at newly revived Intellivision Entertainment, where he is helping develop a new game console called Amico, with a mission of bringing back family gaming.
Credited on 32 games
Displaying most recent · View all
WWE 2K23 (2023, Windows) | Engineering |
What the Golf? (2019, Windows) | Backers |
Wasteland 2: Director's Cut (Limited Edition) (2017, Linux) | Engineers |
Wasteland 2: Director's Cut (2015, PlayStation 4) | Engineers |
Wasteland 2 (2014, Windows) | Engineers |
Shadowgate (2014, Windows) | Special Thanks |
The Impossible Quiz (2014, Android) | Technical Director |
Choplifter HD (2012, Windows) | Technical Director |
Hunted: The Demon's Forge (2011, Windows) | Senior Programming |
Alpha and Omega (2010, Nintendo DS) | Designer |
Monster Mayhem: Build and Battle (2009, Nintendo DS) | Managing Engineer |
Line Rider 2: Unbound (2008, Nintendo DS) | Managing Engineer |
Line Rider (2008, iPhone) | Design |
Defendin' De Penguin (2008, Wii) | Tech Director |
Baby Pals (2007, Nintendo DS) | Additional Design |
The Bard's Tale (2004, PlayStation 2) | Director Engineering |
Spec Ops: Airborne Commando (2002, PlayStation) | President/Technical Director |
Zoboomafoo: Leapin' Lemurs! (2001, PlayStation) | President |
Disney's Dinosaur (2000, PlayStation) | Director and Programming |
R/C Stunt Copter (1999, PlayStation) | Programming |
[ full credits ]
Frequent Collaborators
People- 14 games with Brandon Humphreys
- 13 games with Matthew Findley
- 12 games with Brian Fargo
- 11 games with Elene Campbell
- 10 games with Chris Keenan
- 10 games with Michael Kaufman
- 10 games with Tommy Tallarico
- 10 games with Dennis M. Miller
- 9 games with Gregg Tavares
- 9 games with Phillip Dickenson
Companies
- 9 games with inXile Entertainment, Inc.
- 7 games with Virgin Interactive...
- 7 games with Valve Corporation
- 5 games with Big Grub
- 4 games with Tommy Tallarico Studios, Inc.
- 4 games with Unity Technologies ApS
- 3 games with Brain Toys
- 3 games with Avalon Interactive
- 3 games with Crave Entertainment, Inc.
- 2 games with Pasadena Jones Productions
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