Frogger
- Frogger (1982 on BBC Micro)
- Frogger (1983 on ZX Spectrum, VIC-20)
- Frogger (1984 on Jupiter Ace)
- Frogger (1997 on Windows, PlayStation)
- Frogger (1999 on Dedicated handheld)
- Frogger (1999 on Game.Com)
- Frogger (2006 on Xbox 360)
- Frogger (2016 on Atari ST)
Description official descriptions
Your task in this arcade game is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.
The road is full of cars and trucks, at variable speeds. The river water itself is fatal, as are the snakes which hover within on later levels. Frogger must use the arrangement of logs, turtles (which are only there for a short time) and alligators (but stay away from their faces), and then jump into one of the open home-cells, ideally one containing a fly for extra points. Once all holes have been filled, you move onto the next, harder, level.
Spellings
- フロッガー - Japanese spelling
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Credits (Atari 8-bit version)
5 People
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Reviews
Critics
Average score: 76% (based on 34 ratings)
Players
Average score: 3.7 out of 5 (based on 241 ratings with 9 reviews)
The Good
Just about everything! It's a fun (not to mention perfect) arcade-conversion, with terrific graphics (all things considered), great music, reasonble sound and WAY WAY COOL gameplay. Frogger is a classic. Damn right.
The Bad
Hmm. Maybe the fact that it won't run on newer computers... but that's nothing new.
The Bottom Line
A classic arcade conversion. Get it, play it, like it, or die.
PC Booter · by Tomer Gabel (4534) · 2000
A decent port of the arcade game
The Good
I was introduced to this game called Frogger when I had my old Commodore 64. The game was so popular back in the Eighties that several sequels were made. While most systems around that time had more than one version of the game, the Apple II version had to make do with the only version made by On-Line Systems.
In case anyone had been living under a rock for these past three decades, you are a frog who needs to hop across a five-lane highway then a raging river to reach one of the five berths at the top of the screen. The highway is busy with cars coming from both directions. Getting squashed by one of them results in a loss of life.
You can rest on the footpath in the middle of the screen before making your way across the river. The way to your berth is blocked by logs and turtles. If you make the mistake of jumping off a log too soon or sitting on a diving turtle for too long, you lose a life. Once you manage to get inside one of your berths, you need to guide your frog to the others. When all five frogs are in the berths, you proceed to the next level. The higher the level, the more difficult the game becomes, as you have to deal with other creatures.
The title screen is well designed, with the picture looking exactly like the front cover of the game. I am glad that I was actually given the option of using the keyboard or joystick, since I had trouble playing most of the early On-Line games. I enjoyed watching the animation of the river elements appearing from the left side of the screen.
The Apple II version looks and feels like the original arcade game. Even with the game's poor graphics, I could easily identify the different elements. The popular Frogger theme song is also here, represented by a series of short beeps.
The Bad
It is unusual for any version of Frogger to have the score at the side of the screen. The vertical bar getting smaller and smaller just looks strange. It would have looked better horizontally at the top. Also, the frog is not drawn well; it looks like a spaceship surrounded by a black border, and since when were frogs white?
The Bottom Line
The Apple II version of Frogger is a decent port of the arcade game. Regardless of the quality, most of the elements look exactly the same as its coin-op counterpart. The theme music, despite having only one note played at any one time, sounds good. If you had an Apple II back in the day and didn't have Frogger, you just didn't realize how fun this game was.
Apple II · by Katakis | カタキス (43086) · 2011
Frogs are not amphibious as far as Konami is concerned
The Good
Frogger is a game that was created in the 80's, and it has a simple objective. The player controls a frog that needs to make its way across heavy traffic to get to the median strip. Then, it must cross a river, stepping on logs and turtles, while avoiding snakes, alligators, and diving turtles to reach one of his five homes. Do this five times to proceed to the next round. You lose a life when you touch a hazard, or fall into the water. If you are keen, you can rescue a lady frog stranded on a log and doesn't know how to get home.
And you do all this within a strict time limit, which only applies when getting a frog into its home, not for the whole round. In earlier rounds, this is easy as the time expires rather slowly, but as you get onto further rounds, the time limit speeds up, and you have to get your frog into its home in record time. This means that you are likely to screw up, whether you are being squashed, fall into the water, or come into contact with the hazards. Vehicles, logs, and hazards also speed up.
The controls are simple to use. One push of the joystick in a direction moves you frog horizontally or vertically. You can't fire at hazards (frogs don't shoot), nor can you stick out your tongue and catch flies. Unlike the games that were made around the time, Frogger offers more ways to die. One example is getting squashed by the traffic, while another is climbing onto a log and let it float off-screen. One thing I like about the frog getting killed is that when he does, he turns into a skull-and-crossbones.
The C64 version is a more-than-average port of the original game. Everything is ported to the game correctly, with the same type of graphics and same music. The river looks indeed like a river, and not like an endless pit, like in the coin-op original. Also, you can see the frog leaping from one place to another, and the animation of the leaping is smooth.
The Bad
I can't think of anything bad about this game. It is a straight-forward port, that captures the look and feel of the game.
The Bottom Line
Obviously, Konami failed to realized that frogs are amphibians meaning that they can live and breathe under water, and programmed the game in such a way that falling into the river means loss of life. Don't let that stop you from enjoying a simple, addictive game that retains the look and feel of the original game as possible. The game is so successful that it has inspired several games that still retains the Frogger name.
Commodore 64 · by Katakis | カタキス (43086) · 2007
Discussion
Subject | By | Date |
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The reason why Frogger dies when it falls into the water | Robin Gravel (2) | Aug 14, 2023 |
Trivia
1001 Video Games
The Arcade version of Frogger appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Cartoon
In 1983, Frogger made its animated television debut as a segment on CBS' Saturday Supercade cartoon lineup. On the series, Frogger was voiced by Bob Sarlatte. After only one season, Frogger and the Pitfall Harry segment were replaced by Kangaroo and Space Ace. As of 2008, Saturday Supercade has never been officially released on VHS or DVD.
Graphics
Frogger supports a tweaked CGA graphics mode which is able to create more than 4 colors on the screen by switching color palettes each time the display reaches a particular scan line. This trick only seems to work on true CGA cards, including the Tandy 1000. The game uses this technique to produce blue water and a black road. (Several alternate options are also included, such as a bright green road and black water, though I'm not sure why you'd want to use some of these available combinations.)
This technique has appeared in a few other games, including Jungle Hunt, California Games, and The Games: Summer Edition.
Inaccuracies
In Frogger, if you fall into the water, you die. This makes no sense at all in the real world: Frogs are amphibious creatures, at home in the water as much as on land.
Music
The first stage's background music on most platforms is the opening song to Nippon Animation's 1977 anime series Araiguma Rascal.
References to the game
- In episode #174 of Seinfeld (The Frogger), George discovers that his high score still remains on the Frogger machine in a pizza place he and Jerry used to go to in high school. In an attempt to rescue the machine and his high score, the camera shows George trying to cross a car-infested street from the same perspective as the game, complete with music.
- Frogger was popular enough to have a song inspired by it on the full-length Pac-Man Fever album - Froggy's Lament.
- In the MTV Movie Awards 2003 sketch, "The MTV Movie Awards Reloaded" has the Architect (Will Ferrell) saying that, while having created Q*bert and Dig Dug, he did not create Frogger but he came up with the name for it because it was going to be called Highway Crossing Frog. The last half of the joke is actually a true fact - Highway Crossing Frog was the working title for Frogger.
- Robot Chicken parodied Frogger once: an enhanced version of Frogger crosses the road and a truck crashes into a car and explodes while people are yelling at each other. He then tells the other frogs that "it's time to cross the street".
- In season 12's last episode of Fifth Gear, Johnny Smith's Frogger self contained unit is put into an armored vehicle, to test its construction.
Release
The Super Nintendo version was the last game released for the system in America. Excluding 2006's Beggar Prince, it was also the last American game released on the Genesis.
Starpath Supercharger
In 1983, Starpath Corporation released the 3rd game designed for them by Stephen H. Landrum entitled THE OFFICIAL FROGGER for the Atari 2600 Video Computer System (VCS) and licensed to them by Sega Enterprises, Inc. The reason Starpath was able to create their version of the Atari 2600 port was that although Parker Brothers owned the cartridge rights, they did not own the magnetic media rights, opening the door for Starpath.
The game is one of a few cassette based games (living up to the term “tape”) ever released for the Starpath Supercharger. Unlike the first two games Landrum designed for Starpath, this one does not contain a secret way to see the designer’s initials.
Title
The game was originally going to be titled Highway Crossing Frog, but the executives at Sega felt it did not capture the true nature of the game and was changed simply to Frogger.
Version differences
The Xbox 360 version closely resembles the original game, but it has new artwork, modernized sound and music, new bonuses, and new play modes (split screen head-to-head and co-op).
Awards
- Retro Gamer
- Issue #46 - #6 in the “Top 25 Atari 2600” Games poll
Information also contributed by Dracula Marth, Guy Chapman, Jeanne, LepricahnsGold, Nélio, NewRisingSun, PCGamer77, Sciere, Servo and FatherJack
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X360A achievement guide
X360A's achievement guide for Frogger.
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Contributors to this Entry
Game added by Trixter.
ZX81 added by Rola. SNES added by Corn Popper. iPad, iPhone added by GTramp. ColecoVision, Commodore 64 added by PCGamer77. PlayStation 4, Nintendo Switch added by Rik Hideto. Windows Phone added by Sciere. BREW, Timex Sinclair 2068, VIC-20, Android, J2ME, TI-99/4A added by Kabushi. Genesis added by Alexander Michel. TRS-80 CoCo added by Martin Smith. Arcade added by Pseudo_Intellectual. Game Boy added by Terok Nor. Atari 8-bit, Atari 5200, Intellivision, Apple II added by Servo. TRS-80, PC-6001, Macintosh, Tomy Tutor, Dragon 32/64, Game Boy Color added by Игги Друге. Atari 2600 added by wanax. MSX added by koffiepad. Odyssey 2 added by Psionic.
Additional contributors: Jeanne, Martin Smith, Nélio, Patrick Bregger, Starbuck the Third, Grandy02, FatherJack, OmegaPC777.
Game added June 2, 2000. Last modified November 10, 2024.