Street Fighter: 30th Anniversary Collection

aka: Street Fighter: 30th Anniversary Collection International
Moby ID: 99454

[ All ] [ Nintendo Switch ] [ PlayStation 4 add ] [ Windows ] [ Xbox One add ]

Nintendo Switch screenshots

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Title screen
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Main menu
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Game collection
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Extras: Museum
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Extras: Making of
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Street Fighter title screen
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Street Fighter - First fight
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Street Fighter - Ryu vs Geki
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Street Fighter - Bonus game 1
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SFII The World Warrior - Intro
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SFII The World Warrior - Title Screen
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SFII The World Warrior - character selection
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SFII The World Warrior - Ryu vs Dhalsin
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SFII The World Warrior - Chun Li stage
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SFII Hyper Fighting - Intro
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SFII Hyper Fighting - Title screen
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SFII Hyper Fighting - Ryu vs Zangief
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SFII Hyper Fighting - Ryu stage
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Super SFII The New Challengers - Intro
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Super SFII The New Challengers - Title screen
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Super SFII The New Challengers - select your fighter
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Super SFII The New Challengers - T. Hawk stage
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Super SFII The New Challengers - Bonus stage
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Super SFII The New Challengers - Ryu vs Blanka
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Super SFII The New Challengers - Blanka stage
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Super SFII Turbo - Intro
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Super SFII Turbo - Title screen
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Super SFII Turbo - Character selection
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Super SFII Turbo - Ryu vs Zangief
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Super SFII Turbo - T. Hawk special
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Street Fighter Alpha - Intro
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Street Fighter Alpha - Title screen
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Street Fighter Alpha - Character selection
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Street Fighter Alpha - Ryu vs Chun Li
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Street Fighter Alpha - Rose stage
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Street Fighter Alpha - Ryu special
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Street Fighter Alpha 2 - Intro
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Street Fighter Alpha 2 - Title screen
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Street Fighter Alpha 2 - Select your fighter
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Street Fighter Alpha 2 - Ryu vs Sodom
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Street Fighter Alpha 2 - Sagat stage
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Street Fighter Alpha 3 - Intro
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Street Fighter Alpha 3 - Title screen
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Street Fighter Alpha 3 - Player select
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Street Fighter Alpha 3 - Ryu intro
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Street Fighter Alpha 3 - Birdie stage
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Street Fighter Alpha 3 - Birdie special
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Street Fighter Alpha 3 - Ryu vs Sodom
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SFIII New Generation - Intro
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SFIII New Generation - Title screen
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SFIII New Generation - Player select
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SFIII New Generation - Ryu vs Elena
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SFIII New Generation - K.O.
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SFIII New Generation - Ryu wins!
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SFIII New Generation - Ryu special
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SFIII New Generation - Continue?
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SFIII 2nd Impact - Intro
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SFIII 2nd Impact - Title screen
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SFIII 2nd Impact - Select your character
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SFIII 2nd Impact - Ryu special
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SFIII 2nd Impact - Ryu wins!
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SFIII 2nd Impact - Next country: Brazil
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SFIII 2nd Impact - Ryu vs Oro
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SFIII 3rd strike - Intro
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SFIII 3rd Strike - Title screen
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SFIII 3rd Strike - Character selection
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SFIII 3rd Strike - Next stage
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SFIII 3rd Strike - Ryu vs Sean
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SFIII 3rd Strike - Ryu vs Yun
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SFIII 3rd Strike - Bonus stage: Crush the car!
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SFIII 3rd Strike - Ryu vs Chun Li

Windows screenshots

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Loading splash
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Main splash screen
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The main menu ever so slowly rotates several pieces of key art
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The available games in singleplayer and local multiplayer.
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Street Fighter (1987), where it all began.
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Street Fighter II: The World Warrior (1991), which brought the series and the genre fame.
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Street Fighter II': Champion Edition (1992), which started selling patches as separate products.
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Street Fighter II' Turbo: Hyper Fighting (1992), which started adding moves, game speeds and costume colors.
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Super Street Fighter II: The New Challengers (1993), which expanded the roster and added game modes.
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Super Street Fighter II Turbo (1994), which brought the Supers mechanic, increased difficulty and became a competitive icon for decades to come.
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Street Fighter Alpha: Warriors' Dreams (1995), which broke new ground and realized the narrative power of prequels.
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Street Fighter Alpha 2 (1996), which introduced custom combos.
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Street Fighter Alpha 3 (1998), which brought the "ism" system for implementing differing playstyles
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Street Fighter III: New Generation (1997), which had its own unique identity.
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Street Fighter III: 2nd Impact - Giant Attack (1997), which introduced Personal Actions
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Street Fighter III: 3rd Strike (1999), which brought the kitchen's sink of mechanics.
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In most of the included titles, the game can be paused to check the controls needed to perform character-specific moves.
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The training mode allows tinkering with some special settings to make practicing easier.
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As of 2023, the multiplayer lobby is barren albeit online.
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The History section shows a timeline of game releases, derived media, merchandise, etc. Conspicuous is the omission of the actual upgraded releases like Alpha 3 Upper mentioned here.
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The Characters menu allows looking up the lore of each character from the included versions of the games...
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...and a sprite viewer which is a great idea and is crucial for measuring timings in higher-level play, but does not show all sequences for all games.
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A music player is also provided, although in this day and age, a standalone soundtrack release in MP3 or FLAC formats would be preferrable.
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Each game has an info section of its own showing how it changed from its predecessors, when it was released and under which circumstances. A screenshot of that on MobyGames makes it, as kids today say it, "meta".
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The very first Street Fighter's pitch document.
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Street Fighter II concept images, with comments overlaid.
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Street Fighter Alpha concept images, zoomed in.
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Street Fighter III concept art, showing how much effort went into the most visually striking 2D game in the series.
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