Call of Duty: World at War - Final Fronts

Moby ID: 37980

PlayStation 2 screenshots

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Title screen.
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Main menu
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Game options
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Campaign menu
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WWII video clip showing battleship in flames
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Training camp
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Sarge is here to shape you into a soldier before going into combat
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Your objectives are marked with a star on your compas
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Target practice
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Finished campaign missions can be replayed
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Assault on Betio island
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Each mission gives you brief info about place and time it took in WWII
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Approaching Betio island
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Everyone is eager to touch the ground and leave this tin coffin
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Not everyone is as lucky... that's a direct hit on the allied troop transport
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Someone quiet that MG nest!!
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Beach landing requires heavy casualties
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Finally left the beach and reached the trenches
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Smoke is making the trench warfare rather difficult
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Picked up enemy machine gun to test its usefulness
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A view from the enemy MG post... the allied landing is proceeding as planned
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Discussing the plan of attack before the charge
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Heading toward the enemy airfield
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Allied planes are plentiful but don't really provide visible support
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Throwing the grenade to clear out the enemy behind the rubble
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Ambushed in the open
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Priming the grenade for a throw
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Enemy is guarding the entrance to their tunnels
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Banzaaai!!!
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Shotgun is powerful at close range, as expected
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Approaching the town under the cover of night
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Beautiful night... about to turn real ugly
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Ambushing enemy reinforcements
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Sniping from atop a windmill
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Crossing the Rhine
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Urban warfare
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Enemy troops put up sandboxes and barbed wire to halt our advance
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German MP-40 is best weapon for close combat
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Halftrack cannot be destroyed with bullets alone... need to find me a bazooka
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WWII footage of a German panzer
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Crossing the bridge and bringing the fight to Germany
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The bridge was booby trapped and we've lost tank support
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Clearing the buildings
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Advancing through houses is a slow progress
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Destroyed German tank is blocking the path to the right
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Reloading in mid combat
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Advancing through the dense grass
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Waiting for artillery to clear the way
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Smoke screen should cover our approach
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Final assault on the Shuri castle
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