CAST |
Scooby-Doo, Shaggy |
Scott Innes |
Fred, Prof. Stoker |
Frank Welker |
Daphne, Marcy |
Grey DeLisle-Griffin |
Velma |
Mindy Cohn |
Winslow Stanton |
Adam West |
Dame Nella Vivante |
Susanne Blakeslee |
Nikki, Maggie Xi, Kung Fu Maiden, Fire-Breathing Groupie |
Kim Mai Guest |
Guitar Ghoul, Alvin Wiener, Jed, Juggling Clown, Ninja, Pterodactyl, 10,000 Volt Ghost |
Chris Edgerly |
Joe Grimm, Zen Tuo, Ho Fong, Circus Strongman, Black Knight, Caveman, Chinese Zombie |
Fred Tatasciore |
Voice-Over Director |
Collette Sunderman |
Casting Director and VO Producer |
Douglas Carrigan, VoiceWorks Productions |
Engineer |
Kevin Cleland (Recorded at Mai Tai Studios) |
Developed by |
Artificial Mind and Movement (Montreal Canada) |
Lead Designer |
Élie Charest |
Artistic Director |
Éric Warin |
Game Directors |
Nathalie Jasmin, Nathalie Mathieu |
Production Manager |
Noël Kechichian |
Level Designer |
Sébastien Bouzac, Éric Chartrand, Jason Kim, Pierre-Richard Malvoy |
Lead Programmer |
Shawn Segal, Jean-Sylvain Sormany |
Technical Lead Programmer |
Dominic Allaire |
Programmers |
Colin Bruneau, Jonathan Cournoyer, David Fugère-Lamarre, Olivier Pomerleau, Jean-François Simoneau |
Illustrators |
Nicolas L'Heureux, Marek Olejarz, Rob Risek |
Story |
Flint Dille, John Zuur Platten |
Storyboards & In Game Cinematic Direction |
Johane Matte |
Lead Special Effects and Texture |
Jérémie Chicoine |
Senior Texture Artist |
Élise Rochefort |
Texture Artists |
Bisser Maximov, James Miguel, Christian Robert de Massy |
Lead 3D Artist |
Gregory Bourne |
3D Artists |
Alexandre BĂ©langer, Nicolas Belley, Michael Steward |
Lead Animators |
David Tardif, Lorne Nudel |
Technical Lead Animator |
Patrick Saucerotte |
Animators |
Daniel Desbiens, Emilie Goulet |
Sound Design |
Daran Nadra |
Original Music |
Mark Mitchell |
Cutscene Mixing & Guitar Effects |
Jean-Frédéric Vachon |
QA Lead |
Cédric Michéa |
Testers |
Bradley Bourne, Mathieu Lapeyre, Jean-SĂ©bastien Marcoux |
TECHNOLOGY |
Game Engine Team Leader |
Stephen Mulrooney |
Game Engine Team |
Daniel Carrier, Bruno Champoux, Gabriel Côté, Donald Dansereau, Neil Devine, Dominic Filion-Guay, Jason Lacroix, Philippe Trottier, Michel Vachon |
Tools Team Leader |
Martin Ruel |
Tools Team |
Patrick Bureau, Sylvain Côté, Nicolas Fleury, Sébastien Génovèse, Valérie Méthot, Nancy Nadeau |
Lead Programmer |
Martin Ross |
Chief Technolgy Officer |
Martin Walker |
MANAGEMENT |
Executive Producer |
RĂ©mi Racine |
CEO |
RĂ©mi Racine |
Head of Production |
Chafye Nemri |
Game Executives |
Denis Lacasse, Christophe Gomez |
Creative Directors |
David Osborne, Claude Pelletier |
Technical Art Directors |
Basil Lanaris, David Lightbown |
Engineering Technical Director |
Hervé Lange |
ADDITIONAL CREDITS |
Additional Programming |
Laurent Allen-Guérard, Jocelyn Perreault, David Vaillancourt |
Additional Level Design |
Wesley Pincombe |
Additional Testing |
Pastor Ovando |
Special Thanks |
Friends and Family, Alexandre Parizeau, Eric Bégin, Donald Caron, Stéphane Caron, Elise Delaney, Mylène Fréchette, Nathalie Humbert, Stéphanie Langlois, Sophie Lemieux, Jean-Martin Masse, Alain Moreau, Jean-Philippe Morel, Chantal Poirier, Didier Poulain, Maria Radice, Benoit Rullier, Martin Saindon, Stéphanie Sauvé, Giovanni Spinelli, Martin Thibert, Bink Video |
THQ |
Project Manager |
Mark Morris |
Creative Director |
Stephen Jarrett |
Art Director |
Thom Ang |
Technical Manager |
Peter Andrew |
Director, Project Management |
Duncan Scott Kershaw |
Vice President, Product Development |
Philip Holt |
Director, Quality Assurance |
Monica Vallejo |
QA Manager |
Mario Waibel |
Test Supervisor |
David Sapienza |
Test Lead |
Mark Vance, Michael Alvarino |
Testers |
Cj Anastasio, Natalie Brennan, Issa Chan, Brent Charlton, Patrick Cox, Jesyka D'Itri, Jodie Geiselman, Derek Gerry, Carlo Gonzales, Michele Hunt, Anthony Ju, Joshua Kimmel, Keith Kuramoto, Michael Lee, Jordan Long, Anthony Ling, Tyler Mares, David Marino, Andrew Neeme, Eugene Park, Michael Pelletier, Wes Roelke, Joseph Schopper, Travis Sher, Andrew Sipsas |
First Party Supervisor |
Evan Icenbice |
First Party Specialists |
Adam Affrunti, Joel Dagang, Scott Ritchie, Todd Thommes |
QA Technicians |
James Krenz, Richard Jones |
Mastering Lab Technicians |
Charles Batarse, Glen Peters, Anthony Dunnet |
Database Applications Engineer |
Jason Roberts |
Game Evaluation Team |
Sean Heffron, F. Scott Frazier, Matt Elzie |
Senior Vice President, Worldwide Marketing |
Peter Dille |
Director, Global Brand Management |
John Ardell |
Production Manager |
Kevin Hooper |
Associate Product Manager |
Ali Bouda |
Director, Creative Services |
Howard Liebeskind |
Associate Creative Services Manager |
Melissa Roth |
Instruction Manual |
John E. Deaver |
Package Front Illustration |
Peter Tumminello |
Package Design |
Bryan Frodente, Beeline Group |
Manual Design |
Bryan Frodente, Beeline Group |
Director, Media Relations |
Liz Pieri |
Media Relations Manager |
Kathy Bricaud |
Special Thanks |
Brian J. Farrell, Jack Sorensen, Tiffany Ternan, Dan Kelly, Germaine Gioia, James Kennedy, Leslie Brown, Brandy A. Carrillo, Jenni Carlson, Amy Bernardino, Jenae Pash, Keith Kraegel, Lisanne Falk, Natasha Morris |
WARNER BROS. INTERACTIVE ENTERTAINMENT |
Producer |
Heidi Behrendt |
Associate Producer |
Jeff Nachbaur |
Director, Production |
Jonathan Eubanks |
VP, Production |
Philippe Erwin |
Manager, Rights & Clearances |
Karen Pierson |
Marketing Manager |
Stephanie Johnson |
Marketing Coordinator |
David S. Cohen |
Public Relations Manager |
Remi Sklar |
Director of Sales & Business Development |
Scott Johnson |
Senior Vice President |
Jason Hall |
Special Thanks |
Joseph Barbera, Iwao Takamoto, Collette Sunderman, Amy Wagner, Frank Keating, Leah Tribble, Debra Baker, Albert Fernandez, WBIE Production Team |