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The Lost Vikings

aka: The Lost Vikings: Viking no Daimeiwaku
Moby ID: 1547

[ All ] [ Amiga ] [ Amiga CD32 ] [ DOS ] [ Game Boy Advance ] [ Genesis ] [ SNES ] [ Windows ]

Critic Reviews add missing review

Average score: 82% (based on 51 ratings)

Player Reviews

Average score: 3.9 out of 5 (based on 156 ratings with 5 reviews)

A terrific game, a classic indeed.

The Good
What can I possibly say about The Lost Vikings? Seems that anything said might diminish from the splendour of this game. To say that it's a classic defeats the definition of "understatement": everyone knows this game, everyone loves it. Even me. 'nuff said.

The Lost Vikings is clearly Amiga in origin: the graphics make up for their lack of colour depth with amazing detail and beauty, which only goes to show how good hand-drawn graphics can be (for an even better example see Defender of the Crown, although it's PC version pales visually in comparison with the Amiga version). Audio-wise, The Lost Vikings doesn't disappoint either, with terrific sound and music directly taken from the original. Gameplay wise The Lost Vikings is a fairly challenging platform game with many twists, and I can't help but love the ridiculousness of the characters :-)

The Bad
I'm not very good at puzzle games, nor do I really like them. Fortunately though, The Lost Vikings makes up in other areas.

Other than this, I see no flaw in the game - it's as perfect as it gets, and deserves its stature as a genuine classic.

The Bottom Line
Bottom line? Get it, play it, love it.

DOS · by Tomer Gabel (4536) · 2000

A very good platformer. Two thumbs up, way up!!!

The Good
The originality and uniqueness of it all was the thing that really lifted The Lost Vikings into stardom. This game could be classed as a Puzzle solving platformer. I liked the graphics, not up to Prince of Persia standard, but very good nonetheless.

The Bad
Some parts of the game were a bit lame. Like the sound. And sometimes the sprites moved a bit slow, and were jerky. Some parts of the game were a bit difficult. That's about all. Other than these things, The Lost Vikings is a great game!!!

The Bottom Line
I would buy it for it's replay value. You can play it over and over and never get tired of it!!! If you see the boxed version, get it because that's pretty hard to get nowadays.

DOS · by James1 (240) · 2001

Great Game

The Good
It's not the same as all the other platform games. Instead of one person you have three. All of their special abilities are awesome. The graphics are really nice and the music is cool, too. It makes you think and it's actually challenging.

The Bad
It froze my computer up but that's not the game's fault. If they game out with this game again and made it exactly the same except have a three player mode where everybody gets to play one of the characters, then that would be awesome.

The Bottom Line
Different platform game that's a bunch of fun.

DOS · by Attila (553) · 2001

Platform adventure puzzler

The Good
There ought to be more games like this. Lost Vikings on the Genesis was no doubt one of the best platform puzzlers of all time. The puzzles start out easily enough, and as the game progresses the puzzles get harder and the levels get larger and more elaborate.

One must admire the way each level is designed and the beautiful world themes that are in this game - Prehistoric, Egyptian, Factory, Spaceship. Each theme is accompanied by appropriate background music which is very catchy and the kind one would tap their foot to. Each theme is inhabited by very animated monsters that fit the theme.

The Vikings themselves do not have voices, but their bubble dialogs are funny. They would even start critisizing the player if he replays a level many times due to failures. Since every Viking must make it to the exit area to end a level, one dead Viking, or one stuck Viking would mean failure. The final few chapters take a lot of thought and coordination, switching between the characters to solve and can be extremely frustrating. But you have no one to blame but yourself. The game controls are sensitive and responsive, it's not difficult to control the Vikings at all.

Password for each levels enable players to replay their favorite levels. (The re-released version on the Gameboy Advance lost this feature.)

The Bad
Perhaps the only thing to complain about is the lack of voices for the Vikings. But then again, it might have been irritating if it existed, especially if you have to hear them scold you over and over again for failing.

The Bottom Line
One of Blizzard's earlier games. Take control of three vikings, each with different personalities and skills and travel through different worlds filled with dangerous monsters and obstacles. The in-game dialog is absolutely hilarious, and even though the game gets increasingly frustrating as the puzzles get tougher, the beautiful graphics of each level and excellent sound keeps you coming back until you finish the game.

Genesis · by BeaconBlue (15) · 2006

It is a fine example of... shovelware.

The Good
Here it is, your cd32 version of the awesome popular game the lost vikings. It is that type of game you just keep playing no matter how many times you screwed a level, it is that addictive. I remember I played the pc version for hours in a row, so I still remember some of their passwords that are written into my memory, so it seems. So this is actually what you get, lost vikings with special cd32 gamepad buttonmapped controls for extra play comfort. And that's about it.

The Bad
As a late release, why didn't they enhance the graphics? You still have the dark, ugly, empty back grounds and the poor amiga 500 colours. The game is practically a very rushed A500 port with no enhancements whatsover. The music is very good, but it is like the 16-bit version, while only the pc version had that nice catchy peaceful tunes, the other versions all had those wild techno remixed bgms.

The Bottom Line
The lost vikings had been released in this particular order: first on the SNES where it had the bast graphics. Then the A500 got his own version with toned down graphics and later the sega version got a port of the A500 but with a few extra levels. The pc version did have the same empty graphics as the A500 but the music was much much better, especially with an expanded midi soundcard. But the cd32 got actually nothing in comparison, this late release leaves you empty-handed. This is a fine example of rushed out of the door shovelware just to build up the library of the cd32 short after release. It is what doomed the cd32 because no gamers are waiting for pure crappy ports. I can only suggest you go check out the SNES version which is in my opinion the best. (and you may as well forgot that very cheaply ported gba version)

Amiga CD32 · by Schutzstaffel88 (12) · 2006

Contributors to this Entry

Critic reviews added by Van, mailmanppa, Patrick Bregger, vedder, Tapio, Tim Janssen, Big John WV, Apogee IV, andynick, lights out party, Joakim Kihlman, nyccrg, Martin Smith, coenak, RhYnoECfnW, Alsy, Terok Nor, Mr Almond, Jeanne, LordFeder, Riemann80, Omnosto, ti00rki, Alaka, Sun King, Wizo, RKL, Parf, Tomas Pettersson.