Pillars of Garendall
Moby ID: 14317
[ Macintosh add ] [ Windows ]
Windows credits (2001)
13 people (11 professional roles, 2 thanks) with 19 credits.
Beenox Inc. |
|
---|---|
Project Lead | Dee Brown |
Engine Development | Vincent Bhérer-Roy, Dee Brown |
Game Designer | Etienne Arsenault |
Additional Design | Daniel Marcoux |
3D Environment & Cut Scenes | Pascal Brulotte |
Art Director | Daniel Marcoux |
Characters | Daniel Marcoux |
Concept & Interface Artists | Carl Loiselle |
Game Logic | Dee Brown, Daniel Marcoux |
Ambrosia Software Inc. |
|
President | Andrew Welch |
Operations | Ed Ota, John Champlin |
Documentation | David Dunham |
Technical Support | David Dunham |
Accounts & Office Manager | Bernard Cockhern |
Bitwise Operator | Matt Slot |
Front Desk | Jennifer Tontarski |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Escape Velocity Nova, a group of 6 people
- Deimos Rising, a group of 5 people
- Cosmic Memory, a group of 4 people
- Bugs Bunny & Taz: Time Busters, a group of 3 people
- Mars Rising, a group of 3 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Dee Brown on 65 other games
- Pascal Brulotte on 30 other games
- Daniel Marcoux on 11 other games
- Vincent Bhérer-Roy on 10 other games
- Carl Loiselle on 9 other games
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Credits contributed by jlebel.