Single-Player Projexct Management |
Producer |
Domitille Doat Le Bigot |
Co-Producer |
Jing Liu |
Project Closer |
Christophe Derennes |
Managing Director (Ubisoft Shanghai) |
Corinne Le Roy |
Multi-Player Project Management |
Creative Director |
Gunther Galipot |
Producer |
Daniel Palix |
Co-Producer |
Arnaud Carrette |
Managing Director (Ubisoft Annecy-France) |
Stéphane Faureau |
Cost Control |
BĂ©atrice Revol |
HR |
Sandrine Kubacka |
Lead Administrative |
Sandrine Kubacka |
Single-Player Project Team |
Scriptwriter |
John Thomas Petty |
Lead Data Manager |
Wang Yi Qing |
Data Manager |
Zhou Zhi Peng |
Concept Consultant |
Francis Coldeboeuf |
Marketing Coordinator |
Olivier Berteil |
Graphic Project Manager |
Lu Zhi Gang |
3D Artistic Director |
Frédéric Lavignasse |
Technical Director |
Wu Ming Jie |
3D Team |
Qian Chen, Wei Wu, Le Li Bin, Yao Wei Jun, Junchen Liao, YanFeng Liu, Grégory Piche, Liao Jun Hao, Yi Huang, Jie Liang, Chen Qing, Fan Yi Jia, Marc Meyer, Rossana Cesaretti, Yu Zhou Hong, Fang Hong Jun, Lei Zhang, Yang Bo, Zhang Yi |
2D Artistic Direction |
CĂ©line Tellier |
2D Team |
Ding Yong, Li Na Lu, Weng Chen, SĂ©bastien Du Jeu, Chen Jing |
Lead Animator |
Yang Yi Fan |
Animation Team |
Wang Wen, James Green, Xu Jie, Hua Shi, Zhiqing Huang |
Programming Team Project Manager |
Shen Li |
Lead Programmer |
Wang Yan Jun |
Programmers |
Li Sheng Yong, Lin Nan, Zhenyu Mao, Shan Liang, Shi Xiao Ming, Wang Ge, Jie Zhang |
Lead Infodesign |
Zhang Kun |
Infodesign Team |
Zhou Jing, Ren Bo, Yang Ke |
Lead Gameplay Programmers |
Olivier Vandenbos, Sylvain Cornillon, Jian Zhang |
Special Thanks |
Shen Nan, Ka Chen, François Queinnec |
Level Design Project Manager |
Yu Hai Peng (min) |
Game Designer |
Denis Muffat-MĂ©ridol |
Content Managers |
Chen Yu (grEEn), Sylvain Cornillon |
Level Design Team |
Sun Wei, Chen Yu (grEEn), Chris Kagel, Daniel Roy (Philo), Yang Jing (akiraleon), Damien Galipot, Li Chong (moonflyer), Qian Yong (sAlAmAnd8r), Emmanuel Rougier, Jean-FĂ©lix Monin (JuiceJay), David DeschĂŞnes (Heldoc), Ludovic Piraud, Sangwoong Yoon (DIRTYKING) |
Localisation |
Yan Jun |
Lead Sound Designer |
Romain His |
Sound Designers |
Digimonk Yang Jie, David Baque |
Multi-Player Project Team |
Lead Artist |
Renaud Person |
Associate Lead Artist |
Davide Rupiani |
3D Artists |
Alfio Trabuio, Anne Mounier, Daniel Corado, Daniel Roger, David López Portolés, Maxime Deleris, Olivier Fournier, Ricardo Peregrina Muñoz, Tariq Bellaoui, Thierry Burlot, Yannick Corboz |
With the collaboration of (Art) |
Fabio Pagetti, Christian Ronchi |
Characters |
Martin Caya, Jeff McFadyen |
Lead Animator |
Marc De Flores |
Animators |
Yannick Corboz, Wilfreed Trottet |
Lead Programmer |
Olivier Saillant |
Programmers |
Anthony Botrel, Arnaud Guyon, Baptiste Moiroux, Gilles Vanwalleghem, Guillaume Clément, Mickael Yeaudour, Nicolas Meyer, Sebastien Clavaud, Stéphanie Lacroix, Yann Duchêne, Yannick Gerber |
With the collaboration of (Programming) |
Chantal Oury, Fabien Bole-Feysot, Marc Trabucato, Xavier Billault, Yann Le Guyader |
Lead Game Designer |
Arnaud Mametz |
Game Design |
Adrien Banet-Rivet |
With the collaboration of (Design) |
Pierre-Olivier Clément |
Lead Level Designer |
Pascal Luban, Zoran Milisavljević |
Level Designers |
Adrien Banet-Rivet, David Maurin, Frédéric Simonin, Pierre-Olivier Clément, Renaud Charpentier |
Scriptwriter |
John Thomas Petty |
Lead Sound Designer |
Isabelle Ballet |
Sound Designer |
Thibaud Guichardan |
Soundelux Production Manager |
Sylvain-Luc Brunet |
Soundelux Sound Effect |
Olivier Pryszlak |
Data Managers |
Malika Sahla, Raphaël Dominguez |
For Both Modes |
Voice Talent |
Blindlight |
Dialog Direction |
Marco Brambilla, Eddie Crew |
Post Production Voices |
Manuel Bachet, Lionel Bouhnik |
Sound Effects by |
Big Wheels Studio, Pascal Dedeye |
Sound Designer |
Germain Boulay |
Sound Engineers |
Martin Dutasta, Lionel Bouhnik |
Mastering |
Martin Dutasta |
English Voices |
Dennis Haysbert (Lambert), Michael Ironside (Fisher), Bill Dunn, Chris Mack, Alan Rossett, Dana Burns Westberg, Ken Samuels, Lauren Alexandre, Matthew Geczy, Steve Gadler, Rhonda Edmonds, Ashley Sawdaye, Steven Croce, Jesse Joe Walsh, Adriana Anderson, Dominic Gould, Leslie Lanker, Andy Chase, Julie Schoonover, Harvey Vincent, Ken Starcevic, Eddie Crew |
Coordinators |
Willie Wareham, Sandrine Mainemare |
Opening Cinematic Music composed by |
Jack Wall |
Opening Cinematic Music produced by |
Jack Wall |
Opening Cinematic Music including |
Lalo Schifrin's Original Splinter Cell Theme |
Original Splinter Cell Theme composed by |
Lalo Schifrin |
Music performed by |
the Century Fox Orchestra [in Los Angeles], Guy Dubuc, Marc Lessart, Jack Wall |
Music composed and arranged by |
Guy Dubuc, Marc Lessart, Jack Wall |
Musical Adviser |
Mathieu Vanasse |
Cinematics |
Cinematic Project Manager |
Jean-Michel Tari |
Director (Intro Movie) |
Florent Emilio Siri |
Scenario (Intro Movie) |
Florent Emilio Siri, Dominique Carrara |
Art Director, Storyboard (Intro Movie) |
Dominique Carrara |
Editing (Intro Movie) |
Christophe Danilo |
Assistant Editor (Intro Movie) |
Julien Milaire |
Special Effects (Intro Movie) |
Flash Design |
3D Images Production (Intro Movie) |
Centro Digital Pictures [Hong Kong] |
Production Assistant (Intro Movie) |
Anne Langourieux |
Sound Producers (Intro Movie) |
Karen Vernimmen, Jean-Michel Tari, Ludy Factory [France] |
Video Producers (Intro Movie) |
Karen Vernimmen, Jean-Michel Tari, Ludy Factory [France] |
Directors (Sam Fisher Movies) |
Dominique Carrara, Jean-Michel Tari |
Storyboards (Sam Fisher Movies) |
Dominique Carrara, Jean-Michel Tari |
3D Images Production (Sam Fisher Movies) |
Centro Digital Pictures [Hong Kong] |
Director (WNM & Outro Movies) |
Jean-Michel Tari |
Storyboards (WNM & Outro Movies) |
Jean-Michel Tari |
3D Images Production "Outro" |
Centro Digial Pictures [Hong Kong] |
3D Images Production "WNM" |
Menfond Electronic Arts [Hong Kong] |
Main Menu Creation |
Graphists |
CĂ©line Tellier, Maxime Deleris |
Engineers |
Nicolas Meyer, Stéphanie Lacroix |
Quality Assurance |
Play-Test Coordinator (France) |
Pascal Luban |
Associate Play-Tests (France) |
Yvan Perez |
Tools Programmer (France) |
David Lanier |
Lead Tester (France) |
Alexandre Martel |
With the collaboration of (France) |
Raphaël Dominguez |
Testers (France) |
Alexandre Terrier, Arnaud Lucchini, Cedric Vidal, Dorian Winnicki, Mickael Jammes, Olivier Granoux, Philippe Brunier, Steve Buissonière, Tarek Chaalal |
QA Studio Manager (Canada) |
Éric Tremblay |
Lead Tester (Canada) |
Eric A. St-Jean |
Testers (Canada) |
Derek Fortin, Eliot Canepa, Francis Provencher-Leduc, Jesse Malcolm Sweet, Jimi Langlois, Justin Phillips, Julien Lamoureux, Mathieu Lamarche, Marianne LeCouffe, Martin Tavernier, Pascal Lavallières, Simon Ayers, Stéphane Gobeil, Valérie St-Jean |
QA Platform Specialist (Canada) |
Frédéric Laporte |
Associate Play-Tests (Canada) |
Caroline Martin, Stéphane Cardin |
Associate Play-Tests US |
Elizabeth Loverso |
QA Studio Manager (China - Shanghai) |
Éric Audette |
Lead Tester (China - Shanghai) |
Pascal Gauthier |
Assistant Lead Tester (China - Shanghai) |
Jiang Yu |
Testers (China - Shanghai) |
Alia Hanouch, Beilei Cai, Danny Ménard, David LaVallee, Han Yan, Huang Nai Yuan, Huang Rong, Jean-François Dessureault, Jonathan Cope, Lu Qiong, Lu Zheng Jie, Patrick Charland, Qiao Dong, Qu Yu Ming, Raymond Brunette, Vincent Nadeau, Wang Bin, Yannick Francoeur, Zhu Zhen Rong, Zhu Jia An, Zou Jun Jie, Chen Xi, Shi Jia Wei |
Publisher: Ubisoft Entertainment |
President |
Yves Guillemot |
CEO |
Yves Guillemot |
Executive Director, Wordwide Studios |
Christine Burgess-Quémard |
Executive Director, Worldwide Content Strategy |
Serge Hascoët |
Project Closer |
Christophe Derennes |
Editorial Coordination Manager |
Nicolas Schoener |
Play-Tests |
Lionel Raynaud, Frédéric Duroc, Alexandre Debrousse |
Central Writing Department |
Alexis Nolent, Olivier Henriot (assisted by) |
Production Process |
Michel Pierfitte, Magali Chrétien (assisted by) |
Approval Coordinators |
Romain Vazeille, David Costello |
Editorial Marketing Director |
Laurence Buisson-Nollent |
Splinter Cell Editorial Marketing Game Manager |
Julian Gerighty |
Editorial Content - Tom Clancy Games |
Travis Getz |
Editorial Music Advisor |
Didier Lord |
U.S Vice-President of Marketing |
Tony Key |
U.S. Group Brand Manager |
Hélène Juguet |
U.S. Brand Manager |
Xavier Fouilleux |
EMEA Marketing Director |
Florence Alibert |
EMA Marketing Group Manager |
Caroline Stevens |
EMEA Brand Managers |
Cédrick Delmas, Stéphanie Langlois |
Localization |
Localization Studio Manager |
Coralie Martin |
Project Manager Senior |
Anne Perreau |
Translaton (French Version) |
Stéphane Brel, Bruno Porel, Xavier Vibert |
Proofreading (French Version) |
Olivier Henriot |
Acts Direction (French Version) |
Martial Le Minoux |
Cast (French Version) |
Daniel Beretta, Antoine Tomé, Jean-Pierre Mickael, Nathalie Homs, Juliette Degenne, Philippe Dumond, Bruno Carnat, Olivier Hémon, Thierry Kazazian, Gilbert Lévy, Claire Guyot, Philippe Roullier, Philippe Peythieu, Audrey Pic, Constantin Pappas, Jean-Pascal Quillichini, Véronique Picciotto, Eric Herson Macarel, Mathias Kozlowski, Cyrille Artaux, Mathieu Rivolier, Olivier Peissel, Brigitte Guedj, Éric Peter, Xavier Fagnon, Sophie Riffont, Sylvain Lemarié |
Post Production (French Version) |
Manuel Bachet |
Sound Effects (French Version) |
Manuel Bachet |
Project Manager (German Version) |
Stefan Dinger |
Translation (German Version) |
Dieter Pfeil, Stefan Dinger |
Recording & Post-Production (German Version) |
Studio Krauthausen [Cologne] |
Cast (German Version) |
Martin Kessler, Jürgen Kluckert, Udo Schenk, Anja Niederfahrenhorst, Ilja Welter, Karl Heinz Tafel, Jochen Kolenda, Axel Gottschick, Jürg Löw, Tom Jacobs, Philip Schepmann, Martin Gerner, Florian Klinkow, Michaela Kametz, Patrizia Frey, Richard Hucke, Renier Baaken, Hans Bayer, Susanne Dobrusskin, Hans Holzbecher, Hans-Detlef Hüpgen, Hans Gerd Kilbinger, Fabian Körner, Dieter Maise, Stefan Schleberger, Fritz Stavenhagen, Volker Wolf |
Sound Engineers (German Version) |
Siddho Varza, Frank Schlusemann, Mark Tittmann, Dieter Krauthausen |
Sound Effects (German Version) |
Manuel Bachet |
Coordination (Italian Version) |
Gabriele Vegetti (Orange Studio; Bologna) |
Translation (Italian Version) |
Antonio Vaccarino (Orange Studio; Bologna), Pamela Gallio (Orange Studio; Bologna) |
Recording & Post-Production (Italian Version) |
Studio Arki - Bologna, Studio Ardaco - Bologna, Studio RME - Roma |
Actors' Direction (Italian Version) |
Gabriele Vegetti (Orange Studio; Bologna), Dario Oppido |
Cast (Italian Version) |
Luca Ward, Morgan, Gerolamo Alchieri, Mara Vapori, Lello Lombardi, Anna Giulia Belletti, Dario Oppido, Silvia Ricci, Roger Mantovani, Renzo Ferrini, Massimo Malucelli, Massimo Rossi, Riccardo Rovatti |
Sound Effects (Italian Version) |
Manuel Bachet, Manuel Bachet |
Project Manager (Spanish Version) |
Esperanza Hernández (Agua MassMedia) |
Production Assistant (Spanish Version) |
Jesús Lázaro (Agua MassMedia) |
Translation (Spanish Version) |
Agua MassMedia |
Recording and Post-Production (Spanish Version) |
SoundLand [grupo Agua MassMedia] |
Cast (Spanish Version) |
LuĂs Bajo, Paco Hernandez, Salvador Aldeguer, MarĂa JosĂ© Castro, Paloma Escola, Licia Alonso, Antonio GarcĂa del Moral, Eduardo Del Hoyo, Carlos MarĂa Spitzer Ysbert, MarĂa Antonia RodrĂguez |
Additional Credits |
Special Thanks |
Mike Grasso, Tom Moser, Isabelle Neltner, Olivier Navatte, Christophe Meallier (Technical Support), All the Play-testers worldwide, Michel Pierfitte, Mathieu Ferland, Grégoire Gobbi, Martin Tremblay, David Wenstein, Doki Denki, Nicolas Landron, Serge's Grandmother |
Unreal Engine is a trademark of |
Epic Games Inc. |
Uses Bink Video, Copyright ©1997-2001 |
RAD Game Tools Inc. |
RenderWare Physics is a registered trademark of |
Criterion Software Ltd. |