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Mike Clarke @MikeC

Contribution Score: 62 (+0 in last year)
Member Since: August 19, 2001
Location: United Kingdom
This user has a developer profile on MobyGames.
About Me:

My first commerical game was Last Ninja 2 on the Amiga in 1990. I converted the music from C64 version. Later I did Bill's Tomato Game for Psygnosis and then got a job there as a musician. I worked there for 7.5 years on everything from Microcosm to Wipeout. Then I was freelance for a year and a half, became a full-time audio programmer for two years, and then worked for Sensaura designing Sound Designer tools and working on the GameCODA cross-platform audio middleware. Later I became a Technical Director (and Audio Director) and ran a game company, then got back into AAA audio programming.