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Richard Daives @richard1980
Reviews
Tomb Raider (SEGA Saturn)
Breath taking
The Good
In my honest opinion this is perhaps THE best example of a 'proper' next generation game.
Before Tomb Raider there was nothing (to my knowlegde) that came before that had taken the adventure genre to an entirely new level. Upgrading from a Sega Megadrive, playing Tomb Raider back in 1996 was a giant leap in my gaming experience.
You'll never forget the first time the huge T-Rex comes stomping out of the shadows. One particular scene that always sticks with me is one level where you find yourself climbing what seems to be a huge cliff only for the camera to pan back to find ourself coming out of the enterence of a giant Sphinx! :O)
The music also is superb which adds to the tension and mystery of your surroundings.
The Bad
The sound effects where quite 'weak' on the Sega Saturn.
The Bottom Line
An amazing game from start to finish...although graphically it has aged quite alot.
By Richard Daives on August 2, 2005
Panzer Dragoon Saga (SEGA Saturn)
A Breathtaking experience
The Good
One of the last games I bought on Sega Saturn before the system quickly disapered in 1998 and probably the best game I ever played.
I never really taken much notice of the two previous 'Dragoon' games, although I played them they never really gripped me as much as the last game - Panzer Dragoon Saga.
Saga is an engrossing game, the cut scenes are absolutely fabuloues that drags you in further into the rich world that Team Andrommeda have created over the previous 2 games.
Everyone goes on about the graphics, although good, it is how the story is told that make this game stand out. The growing friendship between the teenage human Edge and the mysterious drone girl Azel grips you and some of the scenes are quite moving and strangely haunting...
Also comes to mind is the soundtrack...amazing!
The Bad
Being one of my favourite games of all time it is hard to find fault with this game.
I did find some parts of the game dragged. One part that comes to mind is the tunnel level where Edge and Azel are on a hover craft, the level seems to go on forever and with little in the way of scenery it does become a little boring - which games should NEVER be.
As mentioned, its hard to find fault in such a gem!
The Bottom Line
Video game story telling at its best!
By Richard Daives on July 31, 2005