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10,000 results for "Raidy"

developer photo PERSON: Kenji Shimizu (AKA: Randy, Kenji Randy Shimizu)
Credited on 39 games, including Virtua Tennis 2.
PERSON: Victor Ermakov (AKA: RADIY)
Credited on 4 games, including Pony Island.
PERSON: Tōru Tsuyuki (AKA: Rainy Tree)
Credited on 7 games, including Inspector Gadget.
PERSON: Marisa Heit (AKA: Randy Heit)
Credited on 7 games, including Urban Brawl: Action DooM 2.
COMPANY: Rainy Frog LLC
110 games documented, including Edge.
PERSON: Randy MacNeill (AKA: Randy McNeill, Randy McNeil)
Credited on 19 games, including King's Quest VI: Heir Today, Gone Tomorrow.
developer photo PERSON: Randy Tudor (AKA: Randy Tutor)
Credited on 86 games, including Tales from the Borderlands.
Randy joined the gaming industry at LucasArts Entertainment Company in 1995. He has had seven years experience as a programmer, and, perhaps in some weird obsession with sequels, he's worked on titles such as Indiana Jones and the Infernal Machine, ToeJam and Earl III: Mission to Earth, Full...
PERSON: Randy Buchholz (AKA: Randy Buchholtz, Randy Buccholz)
Credited on 69 games, including Unreal Tournament 2004.
COMPANY: Mad Raid
1 game documented: The Savage Hypnotist's Puppets (NSFW).
developer photo PERSON: Randall Breen (AKA: Randy Breen)
Credited on 42 games, including Star Wars: Knights of the Old Republic.
Randy directs all game development for LucasArts. Following a productive restructuring of the internal development organization, he has focused the company's resources on the creation of quality games for emerging platforms. In his tenure, LucasArts has built collaborative relationships with...
PERSON: Raide
Credited on 8 games, including Katawa Shoujo. (NSFW)
developer photo PERSON: Randall Sanborn (AKA: Randy Sanborn)
Credited on 44 games, including Sonic & All-Stars Racing: Transformed.
Randall has been involved with ImaginEngine since it was founded in the early 90s. He oversees all development for the Boston office. His experience has helped ship close to 100 products, contributing at every level and phase of development. His focus is on mass market games, ranging from casual...
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