Brad Aldredge

Moby ID: 98995

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Brad Aldredge started at SCEA in 1998. Lead Sound Designer of many titles, Brad Alredge, has been most acknowledge for his ingenuity on the acclaimed games; God of War, SOCOM: Fire Team Bravo, and Everquest. With over a decade of experience in the game audio industry, his career has involved; creation of sound effects using a variety of techniques and equipment, sound implantation, editing, mixing, etc.

Before Brad worked in gaming audio, he was a staff engineer at Westlake Studios in Hollywood CA. He received a Technical Degree from Full Sail Recording Arts in Orlando Florida.

Credited on 57 games

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The Order: 1886 (2015, PlayStation 4) Additional In-game and Cinematic Sound Design
The Last of Us: Remastered (2014, PlayStation 4) Additional Sound Design
Puppeteer (2013, PlayStation 3) Sr. Sound Designer
The Last of Us (2013, PlayStation 3) Additional Sound Design
Soul Sacrifice (2013, PS Vita) Senior Sound Designers
God of War: Ascension (2013, PlayStation 3) Additional Sound Design
Sports Champions 2 (2012, PlayStation 3) Additional Sound Design
The Unfinished Swan (2012, PlayStation 3) Special Thanks to
Datura (2012, PlayStation 3) Senior Sound Designer
Starhawk (2012, PlayStation 3) Additional Sound Design
Twisted Metal (2012, PlayStation 3) Additional Sound Design
Medieval Moves: Deadmund's Quest (2011, PlayStation 3) Additional Sound Design
God of War: Ghost of Sparta (2011, PlayStation 3) Lead Sound Designer
Sports Champions (2010, PlayStation 3) Supervisor
God of War III (2010, PlayStation 3) Additional Sound Design
God of War Collection (2009, PlayStation 3) Special Thanks
Uncharted 2: Among Thieves (2009, PlayStation 3) Additional Sound by
Afrika (2008, PlayStation 3) Sound Recordists
God of War: Chains of Olympus (2008, PSP) Lead Sound Designer
Twisted Metal: Head-On - Extra Twisted Edition (2008, PlayStation 2) Additional Sound

[ full credits ]

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