Andy Hollis

Moby ID: 979

Credits (55 credits on 21 games)

Production
Sid Meier's Alpha Centauri: Planetary Pack (2001, Linux) EA Executive Producer
Sid Meier's Alpha Centauri (1999, Windows) EA Executive Producer
Sid Meier's Alpha Centauri (1999, Windows) EA Executive Producer
Jane's Combat Simulations: F-15 (1998, Windows) Executive Producer
Fighter Pilot (1998, Windows) Executive Producer
Jane's Combat Simulations: Longbow 2 (1997, Windows) Executive Producer
Sid Meier's Gettysburg! (1997, Windows) EA Coordination
Jane's Combat Simulations: AH-64D Longbow (1996, DOS) Producer
Jane's Combat Simulations: AH-64D Longbow - Flash Point Korea (1996, DOS) Producer
F-15 Strike Eagle III (1992, DOS) Producer
Gunship (1987, DOS) Project Leader
Design
Gunship (1993, Genesis) Based on the Original Game Concept by
F-15 Strike Eagle II (1993, Genesis) Original Design
F-15 Strike Eagle III (1992, DOS) Design
F-15 Strike Eagle II (1991, Sharp X68000) Design/Programming
Hyperspeed (1991, DOS) Design
F-15 Strike Eagle II (1991, Amiga) Original Design and Program
F-15 Strike Eagle II (1991, Atari ST) Design and Original Program
Gunship (1990, Sharp X68000) Original Game Design
Gunship (1990, FM Towns) Original Game Design
Gunship (1990, PC-88) Original Game Design
Lightspeed (1990, DOS) Design
Gunship (1989, Amiga) Game Design
F-15 Strike Eagle II (1989, DOS) Design
Gunship (1987, ZX Spectrum) Game Design
Gunship (1987, DOS) Design
Gunship (1986, Commodore 64) Game Design
Gunship (1986, Atari ST) Game Design
Kennedy Approach (1985, Atari 8-bit) Project Implementation
Kennedy Approach (1985, Commodore 64) Project Implementation
Programming/Engineering
F-117A Nighthawk Stealth Fighter 2.0 (1994, PC-98) IBM Programming
F-15 Strike Eagle III (1992, DOS) Programming
Hyperspeed (1991, DOS) Programming
F-117A Nighthawk Stealth Fighter 2.0 (1991, DOS) Programming
Gunship (1990, FM Towns) Original IBM Program
Lightspeed (1990, DOS) Programming
F-19 Stealth Fighter (1990, Amiga) Programming
Gunship (1989, Amiga) Software Development
F-15 Strike Eagle II (1989, DOS) Programming
F-19 Stealth Fighter (1988, DOS) Programming
Gunship (1987, ZX Spectrum) Software Development
Gunship (1987, DOS) Programming
Gunship (1987, DOS) Software Development
Gunship (1986, Commodore 64) Software Development
Gunship (1986, Atari ST) Software Development
Kennedy Approach (1985, Atari 8-bit) Software
Kennedy Approach (1985, Commodore 64) Software
MiG Alley Ace (1984, Commodore 64) By
Solo Flight (1984, Apple II) Apple II Version by
MiG Alley Ace (1983, Atari 8-bit) By
Art/Graphics
Sid Meier's Pirates! (1987, PC Booter) Graphics / Artwork
Video/Cinematics
Jane's Combat Simulations: AH-64D Longbow (1996, DOS) Actors (President)
Creative Services
Kennedy Approach (1985, Atari 8-bit) Documentation
Kennedy Approach (1985, Commodore 64) Documentation
Thanks
Gunship 2000 (1991, DOS) Special Thanks To (for the development of the Original Gunship)