Andy Hollis
Moby ID: 979
Credits (55 credits on 21 games)
- by Role
- by Date
- by Moby Score
- by Genre
Production | |
---|---|
Sid Meier's Alpha Centauri: Planetary Pack (2001, Linux) | EA Executive Producer |
Sid Meier's Alpha Centauri (1999, Windows) | EA Executive Producer |
Sid Meier's Alpha Centauri (1999, Windows) | EA Executive Producer |
Jane's Combat Simulations: F-15 (1998, Windows) | Executive Producer |
Fighter Pilot (1998, Windows) | Executive Producer |
Jane's Combat Simulations: Longbow 2 (1997, Windows) | Executive Producer |
Sid Meier's Gettysburg! (1997, Windows) | EA Coordination |
Jane's Combat Simulations: AH-64D Longbow (1996, DOS) | Producer |
Jane's Combat Simulations: AH-64D Longbow - Flash Point Korea (1996, DOS) | Producer |
F-15 Strike Eagle III (1992, DOS) | Producer |
Gunship (1987, DOS) | Project Leader |
Design | |
---|---|
Gunship (1993, Genesis) | Based on the Original Game Concept by |
F-15 Strike Eagle II (1993, Genesis) | Original Design |
F-15 Strike Eagle III (1992, DOS) | Design |
F-15 Strike Eagle II (1991, Sharp X68000) | Design/Programming |
Hyperspeed (1991, DOS) | Design |
F-15 Strike Eagle II (1991, Amiga) | Original Design and Program |
F-15 Strike Eagle II (1991, Atari ST) | Design and Original Program |
Gunship (1990, Sharp X68000) | Original Game Design |
Gunship (1990, FM Towns) | Original Game Design |
Gunship (1990, PC-88) | Original Game Design |
Lightspeed (1990, DOS) | Design |
Gunship (1989, Amiga) | Game Design |
F-15 Strike Eagle II (1989, DOS) | Design |
Gunship (1987, ZX Spectrum) | Game Design |
Gunship (1987, DOS) | Design |
Gunship (1986, Commodore 64) | Game Design |
Gunship (1986, Atari ST) | Game Design |
Kennedy Approach (1985, Atari 8-bit) | Project Implementation |
Kennedy Approach (1985, Commodore 64) | Project Implementation |
Programming/Engineering | |
---|---|
F-117A Nighthawk Stealth Fighter 2.0 (1994, PC-98) | IBM Programming |
F-15 Strike Eagle III (1992, DOS) | Programming |
Hyperspeed (1991, DOS) | Programming |
F-117A Nighthawk Stealth Fighter 2.0 (1991, DOS) | Programming |
Gunship (1990, FM Towns) | Original IBM Program |
Lightspeed (1990, DOS) | Programming |
F-19 Stealth Fighter (1990, Amiga) | Programming |
Gunship (1989, Amiga) | Software Development |
F-15 Strike Eagle II (1989, DOS) | Programming |
F-19 Stealth Fighter (1988, DOS) | Programming |
Gunship (1987, ZX Spectrum) | Software Development |
Gunship (1987, DOS) | Programming |
Gunship (1987, DOS) | Software Development |
Gunship (1986, Commodore 64) | Software Development |
Gunship (1986, Atari ST) | Software Development |
Kennedy Approach (1985, Atari 8-bit) | Software |
Kennedy Approach (1985, Commodore 64) | Software |
MiG Alley Ace (1984, Commodore 64) | By |
Solo Flight (1984, Apple II) | Apple II Version by |
MiG Alley Ace (1983, Atari 8-bit) | By |
Art/Graphics | |
---|---|
Sid Meier's Pirates! (1987, PC Booter) | Graphics / Artwork |
Video/Cinematics | |
---|---|
Jane's Combat Simulations: AH-64D Longbow (1996, DOS) | Actors (President) |
Creative Services | |
---|---|
Kennedy Approach (1985, Atari 8-bit) | Documentation |
Kennedy Approach (1985, Commodore 64) | Documentation |
Thanks | |
---|---|
Gunship 2000 (1991, DOS) | Special Thanks To (for the development of the Original Gunship) |