Marc Wilding
aka:
Marc Dawson,
Mark Dawson,
Marc E. H. Dawson
Moby ID: 92089
Credits (65 credits on 25 games)
- by Role
- by Date
- by Moby Score
- by Genre
Business | |
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Vietcong 2 (2005, Windows) | Head of Studios |
Production | |
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Gladiator: Sword of Vengeance (2003, Windows) | Development (General Lead) |
All-Star Baseball 2004 (2003, Game Boy Advance) | Director of Development |
Gladiator: Sword of Vengeance (2003, PlayStation 2) | Director of Development |
All-Star Baseball 2003 (2002, Game Boy Advance) | Vice President of Development |
UEFA Euro 2000 (2000, PlayStation) | Producer (as Marc Dawson) |
Ken Griffey Jr.'s Slugfest (1999, Game Boy Color) | Project Manager |
FIFA 99 (1998, Nintendo 64) | Senior Project Manager |
World Cup 98 (1998, Nintendo 64) | Senior Project Manager |
Hexen: Beyond Heretic (1997, Nintendo 64) | Producer (Software Creations) |
Mortal Kombat 3 (1996, SEGA Master System) | Producer |
Venom • Spider-Man: Separation Anxiety (1995, SNES) | Producer |
Mortal Kombat 3 (1995, Game Boy) | Producer (Marc Dawson) |
Venom • Spider-Man: Separation Anxiety (1995, Genesis) | Producer |
Mortal Kombat 3 (1995, Game Gear) | Producer |
Fun School 4: For 5 to 7 Year Olds (1992, Acorn 32-bit) | Project Management Team |
Fun School 4: For 5 to 7 Year Olds (1992, Commodore 64) | Project Management Team |
Fun School 4: for the under 5s (1992, Commodore 64) | Project Management Team |
Fun School 4: for the under 5s (1992, DOS) | Project Management Team |
Fun School 4: for 7 to 11 year olds (1992, DOS) | Project Management Team |
Fun School 4: for 7 to 11 year olds (1992, Commodore 64) | Project Management Team |
Fun School 4: For 5 to 7 Year Olds (1991, Amiga) | Project Management Team |
Design | |
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UEFA Euro 2000 (2000, PlayStation) | Design Team (as Marc Dawson) |
Fun School 4: For 5 to 7 Year Olds (1992, Acorn 32-bit) | Program Design |
Fun School 4: For 5 to 7 Year Olds (1992, Commodore 64) | Program Design |
Fun School 4: for the under 5s (1992, Commodore 64) | Program Design |
Fun School 4: for 7 to 11 year olds (1992, Commodore 64) | Program Design |
Fun School 4: for the under 5s (1992, DOS) | Program Design |
Fun School 4: for 7 to 11 year olds (1992, DOS) | Program Design |
Fun School 4: For 5 to 7 Year Olds (1991, Amiga) | Program Design |
Projectyle (1990, Amiga) | Design |
Astaroth: The Angel of Death (1989, Amiga) | Game designed by |
Scary Monsters (1986, Commodore 64) | Design |
Programming/Engineering | |
---|---|
Projectyle (1990, Amiga) | Coding |
Flimbo's Quest (1990, Atari ST) | Coding by |
Astaroth: The Angel of Death (1989, Amiga) | Game written by |
Astaroth: The Angel of Death (1989, Atari ST) | Game written and designed |
Army Moves (1988, Atari ST) | Coding |
Army Moves (1987, Amiga) | Coding |
Scary Monsters (1986, Commodore 64) | Programmed by |
Stairways (1985, Commodore 64) | Code (uncredited) |
Robin of the Wood (1985, Commodore 64) | Code (uncredited) |
B.C. Bill (1984, Commodore 64) | By (as Marc E. H. Dawson) |
Art/Graphics | |
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Projectyle (1990, Amiga) | Visuals |
Quality Assurance | |
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Fun School 4: For 5 to 7 Year Olds (1992, Acorn 32-bit) | Testing |
Fun School 4: For 5 to 7 Year Olds (1992, Commodore 64) | Testing |
Fun School 4: for 7 to 11 year olds (1992, Commodore 64) | Testing |
Fun School 4: for 7 to 11 year olds (1992, DOS) | Testing |
Fun School 4: for the under 5s (1992, Commodore 64) | Testing |
Fun School 4: for the under 5s (1992, DOS) | Testing |
Fun School 4: For 5 to 7 Year Olds (1991, Amiga) | Testing |
Creative Services | |
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Fun School 4: For 5 to 7 Year Olds (1992, Acorn 32-bit) | Instructions |
Fun School 4: For 5 to 7 Year Olds (1992, Commodore 64) | Instructions |
Fun School 4: for 7 to 11 year olds (1992, Commodore 64) | Instructions |
Fun School 4: for the under 5s (1992, DOS) | Instructions |
Fun School 4: for 7 to 11 year olds (1992, DOS) | Instructions |
Fun School 4: for the under 5s (1992, Commodore 64) | Instructions |
Fun School 4: For 5 to 7 Year Olds (1991, Amiga) | Instructions |
Support | |
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Heartland (1986, ZX Spectrum) | Potential sources of inspiration (uncredited) |
Heartland (1986, Amstrad CPC) | Potential sources of inspiration (uncredited) |
Heartland (1986, Commodore 64) | Potential sources of inspiration (uncredited) |
Thanks | |
---|---|
Foreman for Real (1995, Game Gear) | Special Thanks to |
Foreman for Real (1995, Game Boy) | Special Thanks to |
Foreman for Real (1995, SNES) | Special Thanks |
Ken Griffey Jr Presents Major League Baseball (1994, SNES) | Special Thanks |