Eric Sebesta

Moby ID: 90667

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Eric Sebesta has been a gameplay-focused engineer in the games industry for over 17 years. He has worked on large-scale online games at several studios including Origin Systems, Sony Online Entertainment, Bioware, and BattleCry Studios (part of the Zenimax studio system). Since 2013, Eric has been the Lead Gameplay Engineer at BattleCry, working on the AAA-Action Combat game, BATTLECRY.

Credited on 9 games

Fallout 76 (2018, Windows) Lead Gameplay Programmer
Star Wars: The Old Republic - Galactic Starfighter (2013, Windows) Special Thanks
Star Wars: The Old Republic - Rise of the Hutt Cartel (2013, Windows) Additional Engineering
Star Wars: The Old Republic (2011, Windows) Technical Directors
Star Wars: Galaxies - Trials of Obi-Wan (2005, Windows) Programmers, Live
Star Wars: Galaxies - The Total Experience (2005, Windows) ROTW Programming
Star Wars: Galaxies - Episode III: Rage of the Wookiees (2005, Windows) Programmer
Star Wars: Galaxies - Jump to Lightspeed (2004, Windows) JTL Programmers
Star Wars: Galaxies - An Empire Divided (2003, Windows) Programmers

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