Eric Sebesta
Moby ID: 90667
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Eric Sebesta has been a gameplay-focused engineer in the games industry for over 17 years. He has worked on large-scale online games at several studios including Origin Systems, Sony Online Entertainment, Bioware, and BattleCry Studios (part of the Zenimax studio system). Since 2013, Eric has been the Lead Gameplay Engineer at BattleCry, working on the AAA-Action Combat game, BATTLECRY.
Credited on 9 games
Fallout 76 (2018, Windows) | Lead Gameplay Programmer |
Star Wars: The Old Republic - Galactic Starfighter (2013, Windows) | Special Thanks |
Star Wars: The Old Republic - Rise of the Hutt Cartel (2013, Windows) | Additional Engineering |
Star Wars: The Old Republic (2011, Windows) | Technical Directors |
Star Wars: Galaxies - Trials of Obi-Wan (2005, Windows) | Programmers, Live |
Star Wars: Galaxies - The Total Experience (2005, Windows) | ROTW Programming |
Star Wars: Galaxies - Episode III: Rage of the Wookiees (2005, Windows) | Programmer |
Star Wars: Galaxies - Jump to Lightspeed (2004, Windows) | JTL Programmers |
Star Wars: Galaxies - An Empire Divided (2003, Windows) | Programmers |
Frequent Collaborators
People- 9 games with Andrew J. Collins
- 8 games with George Lucas
- 8 games with Darragh O'Farrell
- 8 games with Leland Y. Chee
- 8 games with Grant McDaniel
- 8 games with Jeff Dobson
- 8 games with William Wallace
- 8 games with Jason Minor
- 8 games with Todd Davies
- 7 games with Whitney Ayres
Companies
- 5 games with Lucasfilm Games
- 3 games with Epic Games Tools LLC
- 3 games with Electronic Arts, Inc.
- 3 games with NBG EDV Handels- und Verlags GmbH
- 3 games with Activision Deutschland GmbH
- 2 games with OC3 Entertainment, Inc.
- 2 games with Sperasoft Studios LLC
- 2 games with CGBot LLC
- 2 games with Autodesk, Inc.
- 2 games with Valve Corporation
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