Sadullah Nader

aka: Saad Nader
Moby ID: 79762

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This developer has spent some time in various parts of the game industry. He has started as an Engineer at Electronic Arts with a great starting title. EA had some reorganization issues which lead to his new venture in QA at Activision. Later on, he moved into middle-ware at GameSpy Technology and lead many projects there. He is currently at the newly formed studio Double Helix Games.

Credited on 17 games

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Fortnite (2018, iPhone) Designed, Developed, and Published by Epic Games
Fortnite (Standard Founder's Pack) (2017, Windows) Designed, Developed, and Published by Epic Games
Shadow Complex: Remastered (2015, Windows) Epic Games
Battlefield 4: Final Stand (2014, Windows) Software Engineers
Battlefield 4: Dragon's Teeth (2014, Windows) Software Engineers
Battlefield 4: Second Assault (2014, Windows) Additional Software Engineers
Battlefield 4 (2013, Windows) Software Engineers
Medal of Honor: Warfighter (2012, Xbox 360) MP Gameplay Engineers
F.E.A.R.: Perseus Mandate (2007, Windows) Developer Support Engineer
Star Wars: Battlefront - Renegade Squadron (2007, PSP) GameSpy Team
F.E.A.R.: Extraction Point (2006, Windows) Developer Support Technician
SWAT 4: The Stetchkov Syndicate (2005, Windows) Middleware Support Enigneer
World Poker Tour (2005, PlayStation 2) GameSpy Thanks
F.E.A.R.: First Encounter Assault Recon (2005, Windows) Middleware Support Engineer
Cold Winter (2005, PlayStation 2) With a big cheers to
Call of Duty (2003, Windows) Testers
Command & Conquer: Generals (2003, Windows) Engineering Interns

[ full credits ]

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