Daniel Phillips
aka:
Dan Phillips
Moby ID: 668727
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Daniel Phillips worked as an artist at Sucker Punch Productions between February and August 2004. In December 2004 he joined Liquid Dragon Studios as artist and he worked there until September 2008. He has then worked as an artist at Bungie, 343 Industries, Turn 10 Studios and Camouflaj. Since May 2013 he is an environment artist for Microsoft at 343 Industries.
Credited on 14 games
Displaying most recent · View all
Pacific Drive (2024, Windows) | Senior Environment Artist |
Halo: Infinite - Campaign (2021, Xbox Series) | Environment Content |
Halo: Infinite - Multiplayer (2021, Windows) | Environment Content |
Halo 5: Forge (2016, Windows Apps) | Multiplayer Environment Art |
Halo 5: Guardians (2015, Xbox One) | Multiplayer Environment Art |
République (2015, Windows) | Environment Art |
République: Episode 3 - Ones and Zeroes (2014, iPad) | Environment Art |
République: Episode 2 - Metamorphosis (2014, iPad) | Environment Art |
Halo 4 (2012, Xbox 360) | Environment Art |
Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Forza Motorsport 4 (2011, Xbox 360) | Track Artists |
Halo: Reach (2010, Xbox 360) | 3D Artists |
Deadliest Catch: Alaskan Storm (2008, Windows) | Art |
The Odyssey: Winds of Athena (2006, Windows) | Game Art |
[ full credits ]
Frequent Collaborators
People- 8 games with Noa Lothian
- 8 games with Sōtarō Tojima
- 7 games with Robert Ridihalgh
- 7 games with Randy Pagulayan
- 7 games with Frank O'Connor
- 7 games with Jason Shirley
- 7 games with Kevin Grace
- 7 games with Taylor Smith Sr.
- 7 games with Donnie Taylor
- 7 games with Corrinne Robinson
Companies
- 7 games with Microsoft Corporation
- 7 games with Xbox Game Studios
- 5 games with Audiokinetic Inc.
- 4 games with Havok
- 4 games with House of Moves, Inc.
- 4 games with Epic Games Tools LLC
- 4 games with Halo Studios
- 4 games with Keywords International Ltd.
- 4 games with Valve Corporation
- 3 games with Experis
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