Jason Patnode
Moby ID: 63521
Biography edit · view history
(Exerpted from an Interview on Breaking In)
I have always viewed the game and film industries as going hand in hand. All of the experiences from my motion picture background smoothly translated into games. So I really have to consider the film work I did as my first work in the industry. My first job in games was at LucasArts. I worked in product support for a spell. After a time, the Nintendo 64 version of Star Wars: Battle for Naboo needed help and they called me up. It was a great experience. I dove right in and began setting up models and textures for the game engine.
I was the technical artist on Star Wars: Battle for Naboo. I was also a technical artist on Escape from Monkey Island and an animation tech for Star Wars: Starfighter. I'm the Lead Technical Artist for Jedi Starfighter.
Credited on 6 games
Displaying most recent · View all
Shrek SuperSlam (2005, PlayStation 2) | Animation |
Star Wars: Jedi Starfighter (2002, PlayStation 2) | Lead Technical Artist |
Star Wars: Starfighter (2001, PlayStation 2) | Animation Techs |
Escape from Monkey Island (2001, PlayStation 2) | Technical Artists |
Star Wars: Episode I - Battle for Naboo (2001, Windows) | Technical Artist |
Star Wars: Yoda's Challenge - Activity Center (1999, Windows) | Product Support Point Person |
[ full credits ]
Frequent Collaborators
People- 5 games with George Lucas
- 5 games with Darragh O'Farrell
- 5 games with Peggy Bartlett
- 5 games with Cindy F. Wong
- 4 games with John T. Williams
- 4 games with Mollie Boero
- 4 games with Tom Sarris
- 4 games with Mike Dacko
- 4 games with Bryan Erck
- 4 games with Ben Burtt
[ 999 more people ]
Companies
- 4 games with Lucasfilm Games
- 2 games with Sega Studios San Francisco
- 2 games with Electronic Arts GmbH
- 1 game with Factor 5 GmbH
- 1 game with Shaba Games LLC
- 1 game with Activision Publishing, Inc.
- 1 game with LTI Gray Matter
- 1 game with Lucas Learning Ltd.
- 1 game with Activision Blizzard UK Ltd.
- 1 game with Valve Corporation
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