Steve Meister
Moby ID: 62455
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I was the original computer geek. Back in the olden days, a Radio Shack TRS-80 Model 1 Level 2 microcomputer was placed in front of me, and I never looked back. I quickly learned BASIC and wrote dozens of games, all in glorious 128x48 monochrome graphics. Started my high school’s computer club, which quickly evolved into a computer GAMES club. We’d bring our TRS-80’s, Atari 800’s and Apple II’s in after school and game for a few hours. This was the first golden age of video games, when our idea of a fun night out was to fill our pockets with quarters and spend ‘em all on Galaxian, Tempest, Asteroids and Battlezone.
After I earned my Computer Science degree, I spent the next 12 years working for a variety of government contractors on just about every platform and programming language out there. And then, in June of 1999, I started working for ZeniMax, in the R&D group at first, and then starting in the Spring of 2001, I began helping out with Morrowind, specifically working on the magic system, lighting, and other miscellaneous aspects of the game. Since then I have contributed to Morrowind's expansions, Tribunal and Bloodmoon, and am currently working for Bethesda Softworks on unannounced projects.
Credited on 15 games
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Starfield (2023, Windows) | Gameplay Programming |
The Elder Scrolls V: Skyrim - Anniversary Edition (2021, Windows) | Gameplay Programming |
Fallout 76 (2018, Windows) | Gameplay Programming |
The Elder Scrolls V: Skyrim - Special Edition (2016, Windows) | Gameplay Programming |
Fallout 4 (2015, PlayStation 4) | Gameplay Programming |
The Elder Scrolls V: Skyrim (2011, Xbox 360) | Gameplay Programming |
Fallout 3 (2008, Windows) | Lead Programmer |
The Elder Scrolls IV: Shivering Isles (2007, Windows) | Additional Programming |
The Elder Scrolls IV: Oblivion (Collector's Edition) (2006, Windows) | Programming |
The Elder Scrolls IV: Oblivion (2006, Windows) | Programming |
The Elder Scrolls III: Morrowind - Game of the Year Edition (2003, Windows) | Programming |
The Elder Scrolls III: Bloodmoon (2003, Windows) | Additional Programming |
The Elder Scrolls III: Tribunal (2002, Windows) | Additional Programming |
The Elder Scrolls III: Morrowind (2002, Xbox) | Programming |
The Elder Scrolls III: Morrowind (Collector's Edition) (2002, Windows) | Programming |
[ full credits ]
Frequent Collaborators
People- 15 games with Todd Howard
- 15 games with Craig Walton
- 15 games with Ashley Cheng
- 15 games with Gary L. Noonan
- 15 games with Matthew Carofano
- 15 games with Christiane H. K. Meister
- 15 games with Brian Chapin
- 15 games with Alan Nanes
- 15 games with Juan Sanchez
- 14 games with Michael Wagner
Companies
- 14 games with Bethesda Softworks LLC
- 8 games with Epic Games Tools LLC
- 8 games with Bethesda Game Studios
- 7 games with OC3 Entertainment, Inc.
- 7 games with 1C Company
- 7 games with Valve Corporation
- 6 games with Ubisoft Entertainment SA
- 5 games with Havok
- 5 games with Cenega Czech s.r.o.
- 5 games with Epic Games, Inc.
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