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Stretch Williams

Moby ID: 6211

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Stretch Williams was head of Kalisto Entertainment's US division Kalisto Entertainment USA Inc. (Austin Studio Manager) until it was shut down in April 2002. One month later, in May 2002, he co-founded the development studio BigSky Interactive, Inc. where he was President and CEO. All 30 people on the team were taken along to the new studio.

Credited on 20 games

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SpongeBob SquarePants: Revenge of the Flying Dutchman (2002, PlayStation 2) Studio Manager
Jimmy Neutron: Boy Genius (2002, GameCube) Executive Producer
Jane's Combat Simulations: F/A-18 Simulator (2000, Windows) Audio Production
American McGee's Alice (2000, Windows) Sound
Ultima IX: Ascension (1999, Windows) Voice Director
Wing Commander: Secret Ops (1998, Windows) Audio Director
Jane's Combat Simulations: F-15 (1998, Windows) Audio Production
Fighter Pilot (1998, Windows) Music (Origin Systems, Inc.)
Wing Commander: Prophecy (Deluxe) (1997, Windows) Cinematic Re-Recording
Jane's Combat Simulations: Longbow 2 (1997, Windows) Guitar
Wing Commander: Prophecy (1997, Windows) Cinematic Re-Recording
Soviet Strike (1996, PlayStation) Sound Design
Jane's Combat Simulations: AH-64D Longbow (1996, DOS) Foley, Audio Mixing
Wing Commander: The Kilrathi Saga (1996, Windows) Digital SFX
Wing Commander IV: The Price of Freedom (1996, DOS) Music / Sound Programming
Wing Commander III: Heart of the Tiger (1995, 3DO) Sound Editor/Dialogue Editor/Sound Design
Pacific Strike (1994, DOS) Sound Effects
Super Wing Commander (1994, 3DO) Sound Designers
Pacific Strike: Speech Pack (1994, DOS) Taping
Strike Commander: Tactical Operations (1993, DOS) General MIDI Processing

[ full credits ]

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