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Jake Kazdal

Moby ID: 59914

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Before founding his own studio Haunted Temple Studios, Kazdal has been a Texture Artist, Modeler, Animator, Rigger, Level Designer, Production Designer, Concept Artist and Art Director in the games industry in Seattle, Tokyo and Los Angeles since 1996.

Initially he spent time at Irem as a playtester, then at Enix America as a game counselor during the early SNES days. After art and then animation school, he became a game artist interning at Lobotomy Software, and then into professional work at Boss Game Studios.

He moved on to SEGA of Japan's RD9/CS4/UGA office for 4 and half years where he was responsible for Concept Art and Animation for Ulala’s adventures in Space Channel 5 and Space Channel 5: Part 2. He also provided Concept Art, Modeling and Animation for Rez.

The next stop was Electronic Arts Los Angeles where Kazdal was a Concept Artist for Steven Spielberg's “LMNO” project. He did the UI look development for Boom Blox followed by Concept Artist for Command & Conquer 4: Tiberian Twilight. Most recently he was Production Designer and Art Director for Zombie Studios/Ignition Entertainment’s digital-download shooter Blacklight: Tango Down.

Jake studied Animation at the Vancouver Film School’s Classical Animation Program, and Industrial Design and Concept Art at Art Center College of Design in Pasadena, as well as at Gnomon Workshop and Concept Design Academy.

Credited on 23 games

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Hextech Mayhem: A League of Legends Story (2021, Windows) Special Thanks
The Good Life (2021, Windows) Heart Warming Message Performers
JETT: The Far Shore (2021, Windows) Additional Audio Engineering courtesy of 17-Bit Studios
Carve Snowboarding (2021, Quest) 17-Bit
Rez Infinite (2020, Quest) Graphic Artists
Jupiter & Mars (2019, PlayStation 4) Special Thanks
Four Sided Fantasy (2016, Windows) Special Thanks
Galak-Z: The Dimensional (2015, PlayStation 4) Created and Directed by
Jamestown+ (2015, PlayStation 4) Special Thanks
Skullgirls (2013, Windows) Special Thanks
Skulls of the Shogun: Bone-A-Fide Edition (2013, Windows) CEO
Containment: The Zombie Puzzler (2012, Windows) Many Many Thanks to
Blacklight: Tango Down (2010, Xbox 360) Special Thanks
Command & Conquer 4: Tiberian Twilight (2010, Windows) Additional Concept Art
Boom Blox (2008, Wii) Additional Art
Space Channel 5: Part 2 (2002, PlayStation 2) Art Team's Special Thanks to
Rez (2001, PlayStation 2) Graphic Designer
Air Trix (2001, Arcade) Special Thanks
Space Channel 5 (1999, Dreamcast) Character & Background Design
Twisted Edge: Extreme Snowboarding (1998, Nintendo 64) Track Artists

[ full credits ]

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