Jake Kazdal
Moby ID: 59914
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Before founding his own studio Haunted Temple Studios, Kazdal has been a Texture Artist, Modeler, Animator, Rigger, Level Designer, Production Designer, Concept Artist and Art Director in the games industry in Seattle, Tokyo and Los Angeles since 1996.
Initially he spent time at Irem as a playtester, then at Enix America as a game counselor during the early SNES days. After art and then animation school, he became a game artist interning at Lobotomy Software, and then into professional work at Boss Game Studios.
He moved on to SEGA of Japan's RD9/CS4/UGA office for 4 and half years where he was responsible for Concept Art and Animation for Ulala’s adventures in Space Channel 5 and Space Channel 5: Part 2. He also provided Concept Art, Modeling and Animation for Rez.
The next stop was Electronic Arts Los Angeles where Kazdal was a Concept Artist for Steven Spielberg's “LMNO” project. He did the UI look development for Boom Blox followed by Concept Artist for Command & Conquer 4: Tiberian Twilight. Most recently he was Production Designer and Art Director for Zombie Studios/Ignition Entertainment’s digital-download shooter Blacklight: Tango Down.
Jake studied Animation at the Vancouver Film School’s Classical Animation Program, and Industrial Design and Concept Art at Art Center College of Design in Pasadena, as well as at Gnomon Workshop and Concept Design Academy.
Credited on 23 games
Displaying most recent · View all
Hextech Mayhem: A League of Legends Story (2021, Windows) | Special Thanks |
The Good Life (2021, Windows) | Heart Warming Message Performers |
JETT: The Far Shore (2021, Windows) | Additional Audio Engineering courtesy of 17-Bit Studios |
Carve Snowboarding (2021, Quest) | 17-Bit |
Rez Infinite (2020, Quest) | Graphic Artists |
Jupiter & Mars (2019, PlayStation 4) | Special Thanks |
Four Sided Fantasy (2016, Windows) | Special Thanks |
Galak-Z: The Dimensional (2015, PlayStation 4) | Created and Directed by |
Jamestown+ (2015, PlayStation 4) | Special Thanks |
Skullgirls (2013, Windows) | Special Thanks |
Skulls of the Shogun: Bone-A-Fide Edition (2013, Windows) | CEO |
Containment: The Zombie Puzzler (2012, Windows) | Many Many Thanks to |
Blacklight: Tango Down (2010, Xbox 360) | Special Thanks |
Command & Conquer 4: Tiberian Twilight (2010, Windows) | Additional Concept Art |
Boom Blox (2008, Wii) | Additional Art |
Space Channel 5: Part 2 (2002, PlayStation 2) | Art Team's Special Thanks to |
Rez (2001, PlayStation 2) | Graphic Designer |
Air Trix (2001, Arcade) | Special Thanks |
Space Channel 5 (1999, Dreamcast) | Character & Background Design |
Twisted Edge: Extreme Snowboarding (1998, Nintendo 64) | Track Artists |
[ full credits ]
Frequent Collaborators
People- 7 games with Shane Bettenhausen
- 6 games with Mark MacDonald
- 5 games with Tetsuya Mizuguchi
- 5 games with Colin Williamson
- 5 games with Nathan Vella
- 4 games with Yukifumi Makino
- 4 games with John Ricciardi
- 4 games with Brett Cutler
- 4 games with Bradley Douglas
- 4 games with Akinari Ito
Companies
- 8 games with Valve Corporation
- 5 games with Unity Technologies ApS
- 4 games with SEGA Corporation
- 3 games with 17-BIT, Inc.
- 3 games with SEGA of America, Inc.
- 3 games with Epic Games, Inc.
- 2 games with Ripple Effect Studios
- 2 games with Electronic Arts, Inc.
- 2 games with Boss Game Studios Inc.
- 2 games with 8-4, Ltd.
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