Yuji Korekado
aka:
是角 有二
Moby ID: 57952
Credits (80 credits on 34 games)
- by Role
- by Date
- by Moby Score
- by Genre
Production | |
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Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Contra: Anniversary Collection (2019, Windows) | Producers |
Castlevania: Anniversary Collection (2019, Windows) | Producers |
Anniversary Collection: Arcade Classics (2019, Windows) | Producers |
Super Smash Bros. Ultimate (2018, Nintendo Switch) | Original Game Supervisors (Konami Digital Entertainment) |
Super Bomberman R (2018, PlayStation 4) | Producers |
Metal Gear: Survive (2018, PlayStation 4) | Producers |
Metal Gear: Survive (2018, PlayStation 4) | Produced by |
Super Bomberman R (2017, Nintendo Switch) | Producers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Metal Gear Solid V: The Phantom Pain (2015, Windows) | Creative Producers |
Metal Gear Solid V: The Phantom Pain (2015, Windows) | Producer |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Creative Producers |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Creative Producers |
Metal Gear Solid V: Ground Zeroes (2014, Xbox 360) | Creative Producers |
Metal Gear Solid V: Ground Zeroes (2014, Xbox 360) | Creative Producers |
Metal Gear Rising: Revengeance (2014, Windows) | Producers |
Metal Gear Rising: Revengeance (2014, Windows) | Producers |
Metal Gear Rising: Revengeance - Blade Wolf (2013, Xbox 360) | Producers |
Metal Gear Rising: Revengeance - Jetstream (2013, PlayStation 3) | Producers |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Producers |
Zone of the Enders: HD Collection (2012, PlayStation 3) | Remastering Producer |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Design | |
---|---|
Metal Gear Solid: Master Collection Version (2023, PlayStation 5) | Content Superviser |
Metal Gear Solid 2: Sons of Liberty - Master Collection Version (2023, PlayStation 5) | Content Superviser |
Metal Gear Solid 3: Snake Eater - Master Collection Version (2023, PlayStation 5) | Content Superviser |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Direction / Tuning |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Creative Producers |
Metal Gear Solid V: The Phantom Pain (2015, Windows) | Director / Tuning |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Direction / Tuning |
Metal Gear Solid V: Ground Zeroes (2014, Xbox 360) | Direction / Tuning |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Planning |
Metal Gear Solid: VR Missions (1999, PlayStation) | Maps designed by |
Programming/Engineering | |
---|---|
Metal Gear Solid: Snake Eater 3D (2012, Nintendo 3DS) | Soldier AI |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Enemy AI |
Metal Gear Solid: Peace Walker (2010, PSP) | Enemy AI |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Lead Programmer |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisor (スーパーバイザー) (是角 有二) |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Implement |
Metal Gear Solid 3: Snake Eater (Premium Package) (2004, PlayStation 2) | Soldier AI |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Metal Gear Solid: The Twin Snakes (2004, GameCube) | Program Advisors |
Metal Gear Solid 2: Substance (2003, Windows) | Main Programmer (enemy AI) |
Metal Gear Solid 2: Substance (2003, Windows) | Programmers |
Metal Gear Solid 2: Substance (2003, Windows) | Program Unit |
Metal Gear Solid 2: Substance (2003, Windows) | Program Unit |
Metal Gear Solid 2: Substance (2002, PlayStation 2) | Main Programmer (enemy AI) |
Metal Gear Solid 2: Substance (2002, PlayStation 2) | Programmers |
Metal Gear Solid 2: Substance (2002, PlayStation 2) | Program Unit |
Metal Gear Solid 2: Substance (2002, Xbox) | Main Programmer (enemy AI) |
Metal Gear Solid 2: Substance (2002, Xbox) | Programmers |
Metal Gear Solid 2: Substance (2002, Xbox) | Program Unit |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Main Programmers (enemy AI) |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Programmers |
Metal Gear Solid: VR Missions (1999, PlayStation) | Enemies program supervisor |
Metal Gear Solid (1998, PlayStation) | Enemy logic program |
Metal Gear Solid (1998, PlayStation) | Enemy/Trap program |
Metal Gear Solid (1998, PlayStation) | Event program |
Metal Gear Solid (1998, PlayStation) | Animation program/scripting |
Metal Gear Solid (1998, PlayStation) | Program demo |
Metal Gear Solid (1998, PlayStation) | Program |
Policenauts (1996, SEGA Saturn) | SS Ver. Shooting Scene (SS版射撃シーン) (是角有二) |
Policenauts (1996, SEGA Saturn) | Tool Operators (ツールオペレーター) (是角有二) |
Policenauts (1996, SEGA Saturn) | SS Ver. Event Program Conversion (SS版イベントプログラム移植) (是角有二) |
Policenauts (1996, PlayStation) | Effects Scripts |
Policenauts (1996, PlayStation) | Script Porting |
Policenauts (1995, 3DO) | Tool Operators (ツールオペレーター) (是角有二) |
Policenauts (1995, 3DO) | Effects Script (効果スクリプト) (是角有二) |
Policenauts (1995, 3DO) | NVRAM Management Program (NVRAM管理プログラム) (是角有二) |
Writers | |
---|---|
Policenauts (1996, SEGA Saturn) | Scenario Conversion (シナリオ移植) (是角有二) |
Policenauts (1995, 3DO) | Scenario Conversion (シナリオ移植) (是角有二) |
Video/Cinematics | |
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Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Director |
Policenauts (1996, PlayStation) | Tool Operators |
Audio | |
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Metal Gear Solid (1998, PlayStation) | Perspective sound system |
Quality Assurance | |
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Metal Gear Solid (1998, PlayStation) | Enemy program supervisor |
Thanks | |
---|---|
Frogger and the Rumbling Ruins (2022, iPhone) | Special Thanks |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Metal Gear Franchise: Kojima Productions |
Metal Gear Ac!d (2004, PSP) | Special Thanks |
Other | |
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Lunar Knights (2006, Nintendo DS) | Development Cooperation |