Carl Prescott
Moby ID: 572909
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Credited on 14 games
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Call of Duty: Black Ops 6 (2024, PlayStation 5) | UI / UX |
Call of Duty: Modern Warfare III (2023, PlayStation 4) | UI |
Call of Duty: MWII - Modern Warfare II (2022, Windows) | UI |
Destiny 2: The Witch Queen (2022, Xbox One) | Art |
Call of Duty: Vanguard (2021, Windows) | High Moon Studios |
Call of Duty: Black Ops - Cold War (2020, PlayStation 4) | UI / UX |
Call of Duty: Warzone (2020, Windows) | UI |
Call of Duty: Modern Warfare (2019, Windows) | UI |
Destiny 2: Shadowkeep (2019, PlayStation 4) | Art |
Destiny 2 (2017, PlayStation 4) | Senior User Interface Designer |
Call of Duty: Infinite Warfare (2016, PlayStation 4) | High Moon Studios |
Call of Duty: Advanced Warfare (2014, Xbox 360) | Additional Development from High Moon Studios |
Deadpool (2013, Xbox 360) | UI Artists |
Transformers: Fall of Cybertron (2012, Xbox 360) | UI Artists |
[ full credits ]
Frequent Collaborators
People- 14 games with David Cravens
- 14 games with Matt Tieger
- 14 games with Peter Della Penna
- 14 games with Stephane Etienne
- 14 games with Matthew Lim
- 14 games with Daniel Kit
- 14 games with Dan Mulkiewicz
- 14 games with Adam Shields
- 13 games with Yves Couturier
- 13 games with John Drelick
Companies
- 12 games with Activision Publishing, Inc.
- 11 games with High Moon Studios, Inc.
- 10 games with Epic Games Tools LLC
- 9 games with DemonWare Ltd.
- 8 games with Raven Software Corporation
- 8 games with Sledgehammer Games, Inc.
- 8 games with Infinity Ward, Inc.
- 7 games with Beenox Inc.
- 6 games with Formosa Interactive, LLC
- 6 games with Umbra Software Ltd.
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