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Jeff Ballinger

Moby ID: 56491

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Jeff Ballinger is an artist who works for Valve Software, on Half-Life 2, Lost-Coast, Day of Defeat and Team Fortress 2. He is responsible for concepts, world textures, prototyping levels, architectural studies and model making. In addition to working on world environments you can find him sketching, modeling, and learning new art techniques.

Credited on 21 games

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Aperture Desk Job (2022, Windows) Valve
Artifact: Foundry (2021, Windows) Valve
Half-Life: Alyx (2020, Windows) Valve
Dota: Underlords (2019, Windows) Valve
Artifact (2018, Windows) Valve
The Lab (2016, Windows) Valve is
Counter-Strike: Global Offensive (2012, Windows) Valve
Portal 2 (2011, Windows) Personnel
Alien Swarm (2010, Windows) Valve
Left 4 Dead 2 (2009, Xbox 360) Valve
Left 4 Dead (2008, Windows) Development Team
Portal: Still Alive (2008, Xbox 360) Personnel
The Orange Box (2007, PlayStation 3) Valve
Half-Life 2: Episode Two (2007, Windows) Valve
Portal (2007, Windows) Valve Corporation
Half-Life 2: Episode One (2006, Windows) Valve
Half-Life 2 (2005, Xbox) Valve
Half-Life: Source (2005, Windows) Valve is
Counter-Strike: Source (2004, Windows) Valve
Half-Life: Blue Shift (2001, Windows) Valve

[ full credits ]

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