Michael Callahan
Moby ID: 4938
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I worked at Sculptured Software after I got out of college in 1993 until they were bought out by Acclaim. I am a programmer and primarily worked on NBA Jam Extreme. I also helped someone out with some tools to convert art from the arcade versions of games to the consoles, which basically involved shrinking all of the images while maintaining their hotspots and offset information. After the Acclaim buyout I moved out of the industry and never did any play testing work. My current project can be found at www.sci.utah.edu and involves creating software for biological simulations.
Credits
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Mortal Kombat 3 (1995, Genesis) | Tools |
WWF WrestleMania (1995, Genesis) | Tools |
[ full credits ]
Frequent Collaborators
People- 2 games with Christopher G. Braymen
- 2 games with Sal DiVita
- 2 games with Tony Goskie
- 2 games with Gary Rowberry
- 2 games with Ryan McBride
- 2 games with Ryan Milligan
- 2 games with Adam T. Clayton
- 2 games with Altair S. Lane
- 2 games with Garon Galloway
- 2 games with John Howa
[ 119 more people ]
Companies
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