Thomas Belmont

Moby ID: 48188

Biography edit · view history

1995 - 1997: Ubisoft (Game Designer)

1997 - 1998: Ubisoft (Project Manager)

1998 - 1999: Ubisoft (Producer)

2000: Ubisoft (International Content Manager)

2001: Ubisoft (Editorial Content Manager)

2004 - 2006: Eliad Technologies (Project Manager)

July 2006 - July 2011: Electronic Arts UK / Criterion Games (Online Producer)

July 2011 - April 2014: Electronic Arts Canada (Online Producer)

Since 2014: Ubisoft (Producer)

Credited on 58 games

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Skull and Bones (2024, PlayStation 5) Producer
Just Dance 2023 Edition (2022, PlayStation 5) Online Player Experience Director
Just Dance 2022 (2021, Nintendo Switch) Online Player Experience Director
Immortals: Fenyx Rising (2020, PlayStation 5) Online Player Experience Producer
Just Dance 2021 (2020, PlayStation 4) Online Player Experience Director
Watch Dogs: Legion (2020, Windows) Online Player Experience Producer
Hyper Scape (2020, Windows) Producer
Just Dance 2020 (2019, Wii) Online Experience Director
Tom Clancy's Ghost Recon: Breakpoint (2019, Windows) Online Experience Director
Trials Rising (2019, Windows) Producer
Far Cry: New Dawn (2019, PlayStation 4) Producer
Starlink: Battle for Atlas (2018, PlayStation 4) Producer
Assassin's Creed: Odyssey (2018, PlayStation 4) Online Experience Director
Transference (2018, Xbox One) Producer
Far Cry 5 (2018, PlayStation 4) Producer
Assassin's Creed: Rogue - Remastered (2018, PlayStation 4) Producer
Burnout: Paradise - Remastered (2018, PlayStation 4) Additional Production
Assassin's Creed: Origins (2017, PlayStation 4) Producer
Just Dance 2018 (2017, Wii) Producer
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) Producer

[ full credits ]

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