Reese Holland

Moby ID: 434680

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The phrase "Solo Independent Game Developer" is the best way to describe Reese Holland's development of niche games - everything from the Programming, Art, Sound, and coming up with the concepts himself.

Reese graduated from California State University Northridge in the Spring of 2011, with a B.A. in Animation. During his education, he got the opportunity to intern from January to July of 2009, at Nickelodeon Virtual Worlds Group (formerly Neopets). This was actually two internships, where the first internship was both Quality Assurance and Production until May, and Production only during June and July. Most of the time was spent working on Neopets.com site content and site games, including Keyquest, as well as working on Petpet Park. Since NVWG did not generally credit individuals on their games at that time, Reese's contributions are not credited below.

Before that, Reese Holland was a Temp QA Tester at THQ, in 2003. For the majority of his time as a Temp QA tester, long hours per week were being spent on Scooby-Doo: Mystery Mayhem (credited), where the entire team was scheduled for 80+ hour work weeks. This was a great learning experience, and gave Reese his first introduction to the game industry.

Credited on 3 games

Displaying most recent · View all

Deathwish Enforcers (2023, Nintendo Switch) Assistant Director
Super Battle Princess Madelyn (2020, Arcade) Level and Gameplay Design
Scooby-Doo!: Mystery Mayhem (2004, PlayStation 2) Testers

[ full credits ]

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