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Cormac Russell

aka: Cormac Russel
Moby ID: 34080

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Cormac has worked in the game industry since 1995 in a wide range of positions from programming (Cyber Warrior Inc on the Rubies of Eventide in 1995), producing (on the publisher side at GT Interactive 1995-1999, and on the developer side at 1Up Studios in 2002-2004) and game design (at PCP&L on console games, 1Up Studios on PC/console games, and, in 2007, at Wizards of the Coast on pen and paper games, as well as the company's foray into online digital games.

Games Cormac has worked on:* Rubies of Eventide - Server Programmer at Cyber Warrior * Unreal - Associate Producer at GT Interactive Software * Unreal Mission Pack 1: Return to Na Pali - Associate Producer at GT Interactive Software * Nuclear Strike 64 - Game Designer at PCP&L * Banishers (unreleased PS2 action/adventure game) - Game Designer at PCP&L * WWE Crush Hour - Lead Designer at PCP&L * Street Justice and Iron Construct (unreleased game demos) - Lead Designer/Producer at 1Up Studios * Magic the Gathering, Guildpact - Developer at Wizards of the Coast * Uncivilized: The Goblin Game - Game Designer at Wizards of the Coast * Duels of the Planeswalkers for XBLA - Game Designer at Wizards of the Coast * Champions Online - Rewards System Designer

An avid gamer all his life, Cormac loves making games as well as playing them. When he isn't busy working or gaming he can be found lifting, snowboarding, or dancing at psy-trance parties.

Credited on 10 games

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Marvel Heroes (2013, Windows) Mission Designers
Star Trek Online (2010, Windows) Team
Champions Online (2009, Windows) Cryptic Studios
Magic: The Gathering - Duels of the Planeswalkers (2009, Xbox 360) Game Design
WWE Crush Hour (2003, PlayStation 2) Designers
Nuclear Strike (1999, Nintendo 64) Level Design
Unreal (1998, Windows) Testers
Tigershark (1997, PlayStation) Special Thanks
BugRiders: The Race of Kings (1997, PlayStation) Special Thanks
Imperium Galactica (1997, DOS) Associate Producer

[ full credits ]

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