Hiroyuki Itou

aka: Hiroyuki Ito, H. Ito, 伊藤 裕之, いとう ひろゆき
Moby ID: 33341

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Hiroyuki Itou (伊藤 裕之) is a Japanese game designer who is best known for his work on the Final Fantasy series. He is responsible for creating some of the most influential gameplay elements of the series, as well as directing and designing some of the installments. He was the director of Final Fantasy VI (1994), Final Fantasy IX (2000), and Final Fantasy XII (2006).

His most famous invention is the ATB (active time battle) combat system, which he designed for Final Fantasy IV (1991) after watching Formula One racing and coming up with the idea of speed attributes for characters that affected their turns. Other notable elements he introduced include ability points (AP) that allow characters to gradually learn new abilities, various enhancements to the Job system, as well as the seamless exploration and battles in Final Fantasy XII.

According to Itou himself, his design philosophy places customization and gameplay variety over event scenes and storytelling. He believes that the gameplay system he designed for Final Fantasy XII was an important contribution to the development of the Japanese RPG genre.

Credited on 33 games

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Crisis Core: Final Fantasy VII - Reunion (2022, PlayStation 5) Support Battle Planners
Dungeon Encounters (2021, Windows) Director & Game Design
Kingdom Hearts III (2019, PlayStation 4) Technical Artists
Dissidia: Final Fantasy NT (2018, PlayStation 4) Special Thanks
Final Fantasy XII: The Zodiac Age (2017, PlayStation 4) Supervisors
Murdered: Soul Suspect (2014, Windows) Special Thanks
Final Fantasy: All The Bravest (2013, Android) Co-Director
Final Fantasy III (2011, iPhone) Sound Effects
Dissidia 012 [duodecim] Final Fantasy (2011, PSP) Special Thanks
Final Fantasy IV: The Complete Collection (2011, PSP) Battle Designers
Gyromancer (2009, Windows) Special Thanks
Final Fantasy: Crystal Chronicles - My Life as a Darklord (2009, Wii) Special Thanks
Final Fantasy IV: The After Years (2009, Wii) Battle Design
Final Fantasy IV (2007, Nintendo DS) Battle Supervisor
Final Fantasy V Advance (2006, Game Boy Advance) Supervisors
Dragon Quest & Final Fantasy in Itadaki Street: Portable (2006, PSP) Final Fantasy Part Support (ファイナルファンタジーパート協力)
Final Fantasy XII (2006, PlayStation 2) Directors
Final Fantasy II (2005, Game Boy Advance) Original Development
Dragon Quest & Final Fantasy in Itadaki Street Special (2004, PlayStation 2) Development Division 4 (第4開発事業部)
Final Fantasy: Anthology - European Edition (2002, PlayStation) Battle Design

[ full credits ]

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