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Paul Murray

aka: P. Murray
Moby ID: 316737

Biography edit · view history

Paul Murray has worked for the following companies:

Credited on 29 games

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Sonic Boom: Shattered Crystal (2014, Nintendo 3DS) Additional Programming
Dark Manor (2013, Windows) -Additional Programming-
Sly Cooper: Thieves in Time (2013, PlayStation 3) Engine Lead
Mystery Case Files: The Malgrave Incident (2011, Wii) Tools and Engine
The Sly Collection (2010, PlayStation 3) Sanzaru Games
Secret Agent Clank (2009, PlayStation 2) Engineering
Ninja Reflex (2008, Wii) Engine Programming
Shrek the Third (2007, PlayStation 2) Special Thanks
X-Men: The Official Game (2006, PlayStation 2) Engine Technical Director
BMX XXX (2002, PlayStation 2) Game Engine
Aggressive Inline (2002, GameCube) Game Engine
Dave Mirra Freestyle BMX 2 (2001, GameCube) Game Engine
Dave Mirra Freestyle BMX: Maximum Remix (2001, PlayStation) Game Engine
Dave Mirra Freestyle BMX (2000, Dreamcast) Game Engine
Thrasher Presents Skate and Destroy (1999, PlayStation) Engine Programming
Alexi Lalas International Soccer (1998, PlayStation) Programming
Cutthroat Island (1996, SNES) Enemy Engine
Venom • Spider-Man: Separation Anxiety (1995, Genesis) Programming
The Incredible Crash Dummies (1994, NES) Programming
Spider-Man / Venom: Maximum Carnage (1994, Genesis) Original Code

[ full credits ]

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