Mario Di Pesa

aka: Mario Dipesa
Moby ID: 30440

Biography edit · view history

Credited on 20 games

Displaying most recent · View all

Immortals of Aveum (2023, PlayStation 5) Level Design
Weird West (2022, Windows) Additional Side Quests Scripting
Star Wars: Squadrons (2020, Windows) Level Designers
Star Wars: Battlefront II (2017, Xbox One) Level Designers
BioShock 2: Remastered (2016, Windows) 2K Marin and 2K Australia
Star Wars: Uprising (2015, Android) Level Designers
The Bureau: XCOM Declassified (2013, Xbox 360) 2K Marin
BioShock 2: Minerva's Den (2010, Xbox 360) 2К Marin
BioShock 2: The Protector Trials (2010, Xbox 360) 2К Marin
BioShock 2 (2010, Windows) Team
Tomb Raider: Underworld (2008, PlayStation 3) Camera Design
Tomb Raider: Underworld (2008, Nintendo DS) Systems Design
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Scripted Events Integrators
Open Season (2006, PlayStation 2) In-Game Cinematics Integration
Far Cry: Instincts - Predator (2006, Xbox 360) Level Design - Single-Player
Far Cry: Instincts (2005, Xbox) Level Design - Single-Player
Disney's Donald Duck: Goin' Quackers (2002, GameCube) Modelors
Disney's Tarzan Untamed (2001, PlayStation 2) Modelers
F1 Racing Championship (2000, Nintendo 64) 3D Artists
Tonic Trouble (1999, Windows) Graphics

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: