Eric Lindstrom

Moby ID: 29698

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Eric is a 20-year industry vet who has been designing games in multiple genres since 1990. He specializes in creating emotionally engaging gameplay experiences and often writes and directs story interactions for his titles.

Credited on 25 games

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Star Wars: Brisksaber (2012, iPhone) Studio Creative Director
Skies of Glory (2009, iPhone) Chief Creative Officer
Tomb Raider: Underworld (2008, PlayStation 2) Creative Director
Tomb Raider: Underworld (2008, Nintendo DS) Creative Director
Lara Croft: Tomb Raider - Anniversary (2007, Xbox 360) Special Thanks
Lara Croft: Tomb Raider - Legend (2006, Nintendo DS) Story Designer
Lara Croft: Tomb Raider - Legend (2006, Game Boy Advance) Story Designer
Gurumin: A Monstrous Adventure (2006, PSP) Script Editor
Lara Croft: Tomb Raider - Legend (2006, Windows) Story Designer
Whiplash (2003, Xbox) Special Thanks
La Pucelle: Tactics (2002, PlayStation 2) Additional Dialogue
Akuji: The Heartless (1998, PlayStation) Crystal Dynamics Akuji Story & Script
Future Cop: L.A.P.D. (1998, PlayStation) Special Thanks
Solar Eclipse (1996, PlayStation) Lead Game Designer
Total Eclipse (1994, 3DO) Dialog
Off-World Interceptor (1994, 3DO) Special Thanks
The Horde (1994, DOS) Special Thanks To
The Lost Files of Sherlock Holmes (1992, DOS) Original Story
LHX: Attack Chopper (1992, Genesis) Documentation
Mario Andretti's Racing Challenge (1991, DOS) Documentation

[ full credits ]

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