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Matthew Scott

aka: Matt Scott
Moby ID: 29122

Biography edit · view history

In 2005 Matthew Scott co-founded the game development studio Loose Cannon Studios. Previously, he was with Crave Entertainment and Monolith.

Credited on 19 games

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Plants vs. Zombies: Garden Warfare (2014, Windows) PopCap Seattle
Peggle 2 (2014, Xbox 360) Game Tech
Plants vs. Zombies 2: It's About Time (2013, iPhone) Game Tech
Bejeweled: Classic (2011, iPhone) Programming
Sly 2: Band of Thieves (2011, PlayStation 3) Sucker Punch Productions
Bejeweled 3 (2010, Windows) Hyperwarp Programming
Tornado Outbreak (2009, PlayStation 3) Loose Cannon Studio is
inFAMOUS (2009, PlayStation 3) Thanks to
PopCap Hits! Vol 2 (2008, PlayStation 2) Adaptation Team
PopCap Hits! Vol 1 (2007, PlayStation 2) PlayStation 2 Adaption
Sly 3: Honor Among Thieves (2005, PlayStation 2) Sucker Punch Productions
STX: The Sentinel Conspiracy (2003, Windows) Field Operatives
No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002, Windows) Special Thanks to Monolith
The Operative: No One Lives Forever (2002, PlayStation 2) Lithtech: No One Lives Forever PlayStation2 Team
Aliens Versus Predator 2 (2001, Windows) Engine Programming (Lithtech)
The Operative: No One Lives Forever - Game of the Year Edition (2001, Windows) LITHTECH, INC.
The Operative: No One Lives Forever (2000, Windows) Special Thanks To Lithtech Contributors
Sanity: Aiken's Artifact (2000, Windows) LithTech Engineers
Shadow Madness (1999, PlayStation) Engineering Lead/Battle Mode Programmer

[ full credits ]

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