Axel Rohrbach

Moby ID: 291154

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Axel Rohrbach received a master degree in music technologies at the ArteZ University in Enschede (NL) and is currently working as lead sound designer for Dynamedion GbR, a studio specialized in soundtrack composition and sound design, located in Europe.

Credited on 62 games

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Skull and Bones (2024, PlayStation 5) Sound Design – Lead Sound Designer
God of War: Ragnarök (2022, PlayStation 4) Supervising Sound Recordist
Steelrising (2022, Windows) Sound Design and Sound Effects Supervision
MotoGP 22 (2022, Windows Apps) Original Music Composition
MotoGP 21 (2021, Windows) Original Music Composition
Microsoft Flight Simulator (2020, Windows) Turbofan Engine Sound Supervisor
Anno 1404: History Edition (2020, Windows) Audio Direction & Original Sound Design
MotoGP 20 (2020, Windows) Original Music Composition
Star Wars: Jedi - Fallen Order (2019, PlayStation 4) Supervising Sound Recordist
Ace Combat 7: Skies Unknown (2019, Windows) Custom made by
Battlefield V (2018, Windows) Additional Explosion Sound Recording
Gravel (2018, Windows) Engines Recording
Total War: Warhammer (2016, Linux) Additional In-game Sound Design
Anno 2205 (2015, Windows) Additional Sound Design
Might & Magic: Heroes VII (2015, Windows) Sound FX Design
Mortal Kombat X (2015, Windows) Sound Designers
Battlefield 4: Final Stand (2014, Windows) Additional Sound Recording
Sacred 3 (2014, Windows) Sound Design (Dynamedion)
Battlefield 4: Dragon's Teeth (2014, Windows) Additional Sound Recording
Battlefield 4: Second Assault (2014, Windows) Additional Sound Recording

[ full credits ]

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