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Jason Clark

Moby ID: 287671

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Credited on 20 games

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Skull and Bones (2024, PlayStation 5) Technical Architects
Riders Republic (2021, Windows) Technical Architects
Immortals: Fenyx Rising (2020, PlayStation 5) Technical Architects - Tools
Assassin's Creed: Valhalla (2020, PlayStation 4) Technical Architects - Tools
Far Cry: New Dawn (2019, PlayStation 4) Technical Architect
Assassin's Creed: Odyssey (2018, PlayStation 4) Technical Architect
Far Cry 5 (2018, PlayStation 4) Technical Architect
Assassin's Creed: Origins (2017, PlayStation 4) Technical Architect
Tom Clancy's Ghost Recon: Wildlands (2017, Windows) Technical Architect
For Honor (2017, Windows) Technical Architect
Steep (2016, Windows) Technical Architect
Tom Clancy's Rainbow Six: Siege (2015, Windows) Technical Architect
Assassin's Creed: Syndicate (2015, Windows) Technical Architect
Assassin's Creed: Unity - Dead Kings (2015, Windows) Technical Architect
Assassin's Creed: Unity (2014, Windows) Technical Architect
Watch_Dogs (2014, PlayStation 3) Additional Programmers
Tom Clancy's Ghost Recon: Future Soldier (2012, PlayStation 3) Platform Engineer
Tom Clancy's Ghost Recon: Advanced Warfighter (2006, Xbox 360) Engineering
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) Engineers
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) Additional Work

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