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Doug Williams

aka: Douglas Williams
Moby ID: 28335

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Doug Williams was an Art Institute of Seattle graduate in 1997. Employed at Cavedog and Humongous as a concept artist, Williams then worked as lead concept artist and character texture artist at Beep Industries for the Xbox title Voodoo Vince. He is currently employed as an artist at ArenaNet.

Credited on 16 games

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Madden NFL 24 (2023, Windows) Captured Dimensions
State of Decay 2: Juggernaut Edition (2020, Xbox One) Additional Art
State of Decay 2 (2018, Windows Apps) Art Director
Voodoo Vince: Remastered (2017, Windows) Lead Concept Artist/Storyboards
State of Decay: Year-One Survival Edition (2015, Windows) Art and Animation
State of Decay: Lifeline (2014, Windows) Art and Animation
State of Decay (2013, Xbox 360) Art and Animation
Guild Wars 2 (2012, Windows) Art Leads
Guild Wars: Eye of the North (2007, Windows) Artists
Guild Wars: Nightfall (2006, Windows) Artists
Guild Wars: Factions (2006, Windows) Artists
Guild Wars (2005, Windows) Artists
Voodoo Vince (2003, Xbox) Lead Concept Artist/Storyboards/Character Textures
Backyard Basketball (2001, Macintosh) Concept Art
Blue's Clues: Blue's Reading Time Activities (2000, Windows) Background and Layout
Total Annihilation: Kingdoms (1999, Windows) Illustrators

[ full credits ]

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