Tramell Ray Isaac
aka:
Trammel Isaac,
Tramell "T-Ray" Isaac
Moby ID: 26421
Credits (30 credits on 18 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Ghostbusters: Spirits Unleashed (2022, Windows) | Special Thanks |
Predator: Hunting Grounds (2020, PlayStation 4) | Vice President of Art |
LawBreakers (2017, PlayStation 4) | Art Director |
PlanetSide 2 (2012, Windows) | Head Scan Models (as Tramell Isaac) |
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
PlanetSide (2003, Windows) | Art Director |
Descent to Undermountain (1997, DOS) | 3D Animators |
Shannara (1995, DOS) | Animation |
2D scrolling | |
---|---|
Neverwinter Nights 2 (2006, Windows) | Art Lead (T.Ray) |
3rd-person (Other) | |
---|---|
Ghostbusters: Spirits Unleashed (2022, Windows) | Special Thanks |
VR Baseball '97 (1997, PlayStation) | Additional Art |
Action | |
---|---|
Ghostbusters: Spirits Unleashed (2022, Windows) | Special Thanks |
Arcadegeddon (2022, PlayStation 4) | Special Thanks |
Predator: Hunting Grounds (2020, PlayStation 4) | Vice President of Art |
Radical Heights (2018, Windows) | Art Directors (uncredited) |
LawBreakers (2017, PlayStation 4) | Art Director |
PlanetSide 2 (2012, Windows) | Head Scan Models (as Tramell Isaac) |
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
PlanetSide (2003, Windows) | Art Director |
Descent to Undermountain (1997, DOS) | 3D Animators |
Adult | |
---|---|
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
Adventure | |
---|---|
Shannara (1995, DOS) | Animation |
Baseball | |
---|---|
VR Baseball '97 (1997, PlayStation) | Additional Art |
Behind view | |
---|---|
Arcadegeddon (2022, PlayStation 4) | Special Thanks |
Predator: Hunting Grounds (2020, PlayStation 4) | Vice President of Art |
Radical Heights (2018, Windows) | Art Directors (uncredited) |
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
Bike / bicycling | |
---|---|
Radical Heights (2018, Windows) | Art Directors (uncredited) |
Comedy | |
---|---|
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
Diagonal-down | |
---|---|
Neverwinter Nights 2 (2006, Windows) | Art Lead (T.Ray) |
Fallout 2 (2002, Macintosh) | Artists |
Fallout (1997, Windows) | Artists |
Fallout (Demo Version) (1997, Windows) | Artists |
Blood & Magic (1996, DOS) | Character and Environment Animator, Opening Cartoon Designer and Animator |
Direct control | |
---|---|
Ghostbusters: Spirits Unleashed (2022, Windows) | Special Thanks |
Arcadegeddon (2022, PlayStation 4) | Special Thanks |
Predator: Hunting Grounds (2020, PlayStation 4) | Vice President of Art |
Radical Heights (2018, Windows) | Art Directors (uncredited) |
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
VR Baseball '97 (1997, PlayStation) | Additional Art |
Fantasy | |
---|---|
Ghostbusters: Spirits Unleashed (2022, Windows) | Special Thanks |
Arcadegeddon (2022, PlayStation 4) | Special Thanks |
Icewind Dale: Enhanced Edition (2014, Macintosh) | Artists |
Neverwinter Nights 2 (2006, Windows) | Art Lead (T.Ray) |
Icewind Dale (2002, Macintosh) | Artists |
Descent to Undermountain (1997, DOS) | 3D Animators |
Blood & Magic (1996, DOS) | Character and Environment Animator, Opening Cartoon Designer and Animator |
Shannara (1995, DOS) | Animation |
Isometric | |
---|---|
Icewind Dale: Enhanced Edition (2014, Macintosh) | Artists |
Icewind Dale (2002, Macintosh) | Artists |
Fallout (Demo Version) (1997, Windows) | Artists |
Licensed | |
---|---|
Ghostbusters: Spirits Unleashed (2022, Windows) | Special Thanks |
Predator: Hunting Grounds (2020, PlayStation 4) | Vice President of Art |
Icewind Dale: Enhanced Edition (2014, Macintosh) | Artists |
Neverwinter Nights 2 (2006, Windows) | Art Lead (T.Ray) |
Icewind Dale (2002, Macintosh) | Artists |
Descent to Undermountain (1997, DOS) | 3D Animators |
Blood & Magic (1996, DOS) | Character and Environment Animator, Opening Cartoon Designer and Animator |
Shannara (1995, DOS) | Animation |
Massively Multiplayer | |
---|---|
PlanetSide 2 (2012, Windows) | Head Scan Models (as Tramell Isaac) |
PlanetSide (2003, Windows) | Art Director |
Persistent | |
---|---|
PlanetSide 2 (2012, Windows) | Head Scan Models (as Tramell Isaac) |
PlanetSide (2003, Windows) | Art Director |
Platform | |
---|---|
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
Point and select | |
---|---|
Fallout 2 (2002, Macintosh) | Artists |
Fallout (1997, Windows) | Artists |
Fallout (Demo Version) (1997, Windows) | Artists |
Post-apocalyptic | |
---|---|
Fallout 2 (2002, Macintosh) | Artists |
Fallout (1997, Windows) | Artists |
Fallout (Demo Version) (1997, Windows) | Artists |
Puzzle elements | |
---|---|
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
Shannara (1995, DOS) | Animation |
RPG elements | |
---|---|
Ghostbusters: Spirits Unleashed (2022, Windows) | Special Thanks |
Real-time | |
---|---|
Icewind Dale: Enhanced Edition (2014, Macintosh) | Artists |
Neverwinter Nights 2 (2006, Windows) | Art Lead (T.Ray) |
Fallout 2 (2002, Macintosh) | Artists |
Icewind Dale (2002, Macintosh) | Artists |
Fallout (1997, Windows) | Artists |
Fallout (Demo Version) (1997, Windows) | Artists |
Blood & Magic (1996, DOS) | Character and Environment Animator, Opening Cartoon Designer and Animator |
Regional differences | |
---|---|
Fallout 2 (2002, Macintosh) | Artists |
Fallout (1997, Windows) | Artists |
Role-playing (RPG) | |
---|---|
Icewind Dale: Enhanced Edition (2014, Macintosh) | Artists |
Neverwinter Nights 2 (2006, Windows) | Art Lead (T.Ray) |
Fallout 2 (2002, Macintosh) | Artists |
Icewind Dale (2002, Macintosh) | Artists |
Descent to Undermountain (1997, DOS) | 3D Animators |
Fallout (1997, Windows) | Artists |
Fallout (Demo Version) (1997, Windows) | Artists |
Sandbox / open world | |
---|---|
Radical Heights (2018, Windows) | Art Directors (uncredited) |
Sci-fi / futuristic | |
---|---|
Predator: Hunting Grounds (2020, PlayStation 4) | Vice President of Art |
LawBreakers (2017, PlayStation 4) | Art Director |
PlanetSide 2 (2012, Windows) | Head Scan Models (as Tramell Isaac) |
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
PlanetSide (2003, Windows) | Art Director |
Fallout 2 (2002, Macintosh) | Artists |
Shooter | |
---|---|
Ghostbusters: Spirits Unleashed (2022, Windows) | Special Thanks |
Arcadegeddon (2022, PlayStation 4) | Special Thanks |
Predator: Hunting Grounds (2020, PlayStation 4) | Vice President of Art |
Radical Heights (2018, Windows) | Art Directors (uncredited) |
LawBreakers (2017, PlayStation 4) | Art Director |
PlanetSide 2 (2012, Windows) | Head Scan Models (as Tramell Isaac) |
Duke Nukem Forever (2011, Xbox 360) | Art Director (T.Ray) |
PlanetSide (2003, Windows) | Art Director |
Sports | |
---|---|
VR Baseball '97 (1997, PlayStation) | Additional Art |
Stealth | |
---|---|
Predator: Hunting Grounds (2020, PlayStation 4) | Vice President of Art |
Strategy / tactics | |
---|---|
Blood & Magic (1996, DOS) | Character and Environment Animator, Opening Cartoon Designer and Animator |
Survival | |
---|---|
Radical Heights (2018, Windows) | Art Directors (uncredited) |
Turn-based | |
---|---|
Fallout 2 (2002, Macintosh) | Artists |
Fallout (1997, Windows) | Artists |
Fallout (Demo Version) (1997, Windows) | Artists |