Sławomir Strumecki
aka:
Slawomir Strumecki
Moby ID: 242332
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Credited on 12 games
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Hyper Scape (2020, Windows) | Technical Leads - Engine |
Tom Clancy's Rainbow Six: Siege (2015, Windows) | Sound Programmers |
Dying Light (2015, Windows) | Additional Engine Programmers |
Watch_Dogs (2014, Windows) | Programming Additional Thanks |
Call of Juarez: Gunslinger (2013, Xbox 360) | Chrome Engine Team |
Dead Island: Riptide (2013, Windows) | Engine Programming |
Mad Riders (2012, PlayStation 3) | Techland Wroclaw |
Dead Island (2011, Windows) | Engine Programming |
Call of Juarez: The Cartel (2011, PlayStation 3) | Engine Programming |
nail'd (2010, Windows) | Engine Programming |
Call of Juarez: Bound in Blood (2009, Windows) | Engine Programming |
Call of Juarez (2006, Windows) | Programming |
[ full credits ]
Frequent Collaborators
People- 9 games with Paweł Marchewka
- 9 games with Paweł Zawodny
- 9 games with Paweł Kopiński
- 9 games with Maciej Jamrozik
- 9 games with Jakub Klarowicz
- 9 games with Marek Pszczółkowski
- 9 games with Przemysław Kawecki
- 9 games with Andrzej Zacharewicz
- 9 games with Adrian Sikora
- 9 games with Paweł Błaszczak
Companies
- 9 games with Techland S.A.
- 8 games with Valve Corporation
- 7 games with Ubisoft Entertainment SA
- 7 games with Playman s.r.o.
- 5 games with Ubisoft SRL
- 5 games with Ubisoft, Inc.
- 4 games with Metricminds GmbH & Co KG
- 4 games with Alvernia Studios
- 4 games with GlobalStep Technologies...
- 4 games with Plaion GmbH (Austria)
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