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Greg Coomer

Moby ID: 22344

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Greg Coomer works in the Product Design / Communications field at Valve. Prior to joining Valve, Greg helped Microsoft design various software products. Before that, he worked with Nintendo, started and ran a user interface design company, and spent several years as a freelance product designer. Greg helped to name the company "Valve", and then led the first game project that Valve ever cancelled, Prospero.

Credited on 26 games

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Aperture Desk Job (2022, Windows) Valve
Artifact: Foundry (2021, Windows) Valve
Half-Life: Alyx (2020, Windows) Valve
Dota: Underlords (2019, Windows) Valve
Artifact (2018, Windows) Valve
The Lab (2016, Windows) Valve is
Luxuria Superbia (2013, Android) Thanks for Playtesting
Bientôt l'été (2012, Windows) Feedback
Counter-Strike: Global Offensive (2012, Windows) Valve
Portal 2 (2011, Windows) Personnel
Alien Swarm (2010, Windows) Valve
Left 4 Dead 2 (2009, Xbox 360) Valve
Left 4 Dead (2008, Windows) Development Team
Portal: Still Alive (2008, Xbox 360) Personnel
Half-Life 2: Episode Two (2007, Windows) Valve
Portal (2007, Windows) Valve Corporation
The Orange Box (2007, Xbox 360) Valve
Half-Life 2: Episode One (2006, Windows) Valve
Half-Life 2 (2005, Xbox) Valve
Half-Life: Source (2005, Windows) Valve is

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