Graham Stafford

Moby ID: 22216

Biography edit · view history

Graham Stafford became interested in electronics at an early age, through his school's Commodore system. This led him to buy and build a UK101 machine in 1979. After this, Stafford moved to university, became disillusioned and, with a few friends, started up Design Design in Manchester.

Credited on 20 games

Displaying most recent · View all

Retro Force (1999, PlayStation) The Leeds Studio would like to thank the following for their contribution
Global Domination (1998, Windows) People and Friends
Assault Rigs (1996, DOS) Internal Development Manager
3D Lemmings Winterland (1995, DOS) Special Thanks
Lemmings 3D (1995, DOS) Special Thanks To
Discworld (1995, DOS) Producer for Psygnosis
Microcosm (1994, DOS) Project Coordinator
Novastorm (1993, FM Towns) Project Management
Wiz 'n' Liz (1993, Amiga) Sprite Grabber
Lemmings 2: The Tribes (1993, Amiga) Guild of Chain-Smoking Playtesters
Lemmings (1993, Lynx) Psygnosis / Atari Liason
Hired Guns (1993, DOS) The Programmers would like to thank the following
Skull & Crossbones (1991, ZX Spectrum) Spectrum Conversion
Kat Trap: Planet of the Cat-Men (1987, ZX Spectrum) Programmer
James Bond 007 in The Living Daylights: The Computer Game (1987, Amstrad PCW) Program code by
Nosferatu the Vampyre (1986, ZX Spectrum) By
2112AD (1986, Amstrad CPC) Game Design by
Halls of the Things (1984, Commodore 64) Betrayed by
The Dungeon Master (1983, ZX Spectrum) Written by
Cosmic Guerilla (1983, ZX Spectrum) Author

[ full credits ]

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: