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Andrew G. Silber

aka: Andrew Silber
Moby ID: 20591

Biography edit · view history

Graduated Yale University, class of 1993 Currently Chief Technology Officer at Specular Interactive.

Industry bio:

Specular interactive (2007-present) Chief Technology Officer

Sony Online Entertainment (2005-2007) Senior Engineer Currently working on: EverQuest (PC)

  • 2006 Field Commander (PSP)

Electronic Arts (2003-2005) Senior Engineer - GoldenEye: Rogue Agent (PS2, Xbox, GC)

Midway Home Entertainment (1998-2003) - 2002: Lead Programmer: Freaky Flyers (Xbox, GameCube, PlayStation 2) . - 2000:Senior Programmer: Offroad Thunder coin-op racing game.

Activision (1995-1998) - 1998 Senior Programmer: Pitfall 3D for Sony Playstation - 1996 Programmer: Zork Nemesis for PC

Credited on 13 games

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Batman (2013, Arcade) Additional Developers
Dirty Drivin' (2011, Arcade) Designed & Developed by
H2Overdrive (2009, Arcade) Designed and Developed by
EverQuest: The Buried Sea (2007, Windows) Programmers
EverQuest: The Serpent's Spine (2006, Windows) Programmer
Field Commander (2006, PSP) Programmers
GoldenEye: Rogue Agent (2004, PlayStation 2) Lead User Interface Engineer
Freaky Flyers (2003, Xbox) Lead Programmer
Legion: The Legend of Excalibur (2002, PlayStation 2) Voice Talent
Haven: Call of the King (2002, PlayStation 2) Voice of Mr. Skimpton
Pitfall 3D: Beyond the Jungle (1998, PlayStation) Senior Programmer
Zork: Grand Inquisitor (1997, Windows) Engine Programmers
Zork Nemesis: The Forbidden Lands (1996, Windows) engine programming

[ full credits ]

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