Brian Gilman
aka:
Brian A. Gilman
Moby ID: 205422
Biography edit · view history
Brian Gilman joined Infinity Ward in March 2005. His prior offenses include Romeo and Juliet - The Ballet Game, and a touchscreen game for drunk people. When he's not working, Gilman likes to fight crime.
Credited on 9 games
Displaying most recent · View all
The Gallery: Episode 1 - Call of the Starseed (2016, Windows) | Thank you for believing in us. From all of us to you. |
Infinite Space III: Sea of Stars (2015, Windows) | Special Thanks |
Race the Sun (2013, Windows) | Kickstarter Backers |
I Am Alive (2012, PlayStation 3) | Additional Game & Level Design |
The Pinball Arcade (2012, iPad) | Star Trek Development Backers |
Call of Duty 4: Modern Warfare (2007, Windows) | Additional Design and Scripting |
Call of Duty 2 (Game of the Year Edition) (2006, Windows) | Level Design |
Call of Duty 2 (2005, Xbox 360) | Level Design & Gameplay Scripting |
Call of Duty 2 (Collector's Edition) (2005, Windows) | Level Design & Gameplay Scripting |
[ full credits ]
Frequent Collaborators
People- 4 games with Brian Ward
- 4 games with Stephanie O'Malley Deming
- 4 games with Mackey McCandlish
- 4 games with Gary Bolduc
- 4 games with Keith Bell
- 4 games with Joel Emslie
- 4 games with Lisa Riznikove
- 4 games with Michael Mantarro
- 4 games with Harry Van Gorkum
- 4 games with Kai Hsu
Companies
- 7 games with Valve Corporation
- 4 games with Activision Publishing, Inc.
- 2 games with Infinity Ward, Inc.
- 2 games with TiVo Corporation
- 2 games with Hamagami/Carroll, Inc.
- 2 games with Epic Games Tools LLC
- 2 games with ATVI France SARL
- 2 games with Activision Deutschland GmbH
- 2 games with Activision Blizzard UK Ltd.
- 2 games with NBG EDV Handels- und Verlags GmbH
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