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Brent McLeod

Moby ID: 20124

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Brent McLeod has been a level designer at Infinity Ward since June of 2004. Previously, he was a level designer at Nihilistic Software where he worked on Starcraft: Ghost and Vampire: The Masquerade - Redemption. Before entering the professional games industry in 1998, Brent contributed level content to the commercial Quake mod X-Men: The Ravages of Apocalypse as well as other mods including Quess and Threewave CTF.

Credited on 12 games

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Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Infinity Ward: Original Team
Apex Legends (2019, Windows) Lead Game Designers
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Infinite Ward - Original Team
Titanfall 2 (2016, Xbox One) Lead Game Designers
Titanfall (2014, Windows) Design
Call of Duty: Modern Warfare 2 (2009, Windows) Design & Scripting
Call of Duty 4: Modern Warfare (2007, Windows) Design and Scripting
Call of Duty 2 (Game of the Year Edition) (2006, Windows) Additional Engineering
Call of Duty 2 (2005, Xbox 360) Additional Programming
Call of Duty 2 (Collector's Edition) (2005, Windows) Additional Engineering
Vampire: The Masquerade - Redemption (2000, Windows) Level Designers
X-Men: The Ravages of Apocalypse (1997, DOS) Level Design

[ full credits ]

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