David Dew
aka:
Dave Dew,
Richard Allen
Moby ID: 20056
Credits
(25 credits on 12 games)
Design |
Rex (1989, Amstrad CPC)
|
Concept and Design by (as Richard Allen) |
Rex (1988, ZX Spectrum)
|
Concept and Design by (credited as Richard Allen) |
Sláine (1987, ZX Spectrum)
|
Game Design |
Nemesis the Warlock (1987, Commodore 64)
|
Game Concept by |
Tarzan (1986, ZX Spectrum)
|
Game Design by |
Programming/Engineering |
Sláine (1987, ZX Spectrum)
|
Reflex System by |
Gyroscope (1985, ZX Spectrum)
|
By |
Art/Graphics |
L.A. Noire: The Complete Edition (2011, Windows)
|
Animators |
L.A. Noire (2011, PlayStation 3)
|
Animators |
L.A. Noire (2011, Xbox 360)
|
Animators |
Martian Gothic: Unification (2001, PlayStation)
|
Animation |
Martian Gothic: Unification (2000, Windows)
|
Animation |
DreamWeb (1994, Amiga)
|
Graphics & Animation |
DreamWeb (1994, DOS)
|
Graphics / Artwork |
Myth: History in the Making (1989, Amstrad CPC)
|
Graphics by |
Rex (1989, Amstrad CPC)
|
Graphics by (as Richard Allen) |
The Fury (1988, Commodore 64)
|
Graphics |
Rex (1988, ZX Spectrum)
|
Graphics by (credited as Richard Allen) |
Sláine (1987, ZX Spectrum)
|
Art |
Nemesis the Warlock (1987, Commodore 64)
|
Grafix by |
Nemesis the Warlock (1987, ZX Spectrum)
|
Art and animation by |
Nemesis the Warlock (1987, Amstrad CPC)
|
Graphics by |
Tarzan (1986, Commodore 64)
|
Graphics by |
Tarzan (1986, ZX Spectrum)
|
Graphics by |
W.A.R (1986, ZX Spectrum)
|
Backdrops by (as Dave Dew) |