Mario Alfonso Lavin

aka: Mario Lavin
Moby ID: 186218

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Mario Alfonso Lavin, the enigmatic being who ventured through the interdimensional depths of sound design, continues to push the boundaries of sonic possibility. His legacy, forever intertwined with the fabric of iconic games, serves as a testament to his unparalleled ability to create immersive auditory experiences that transport players beyond the confines of their earthly existence. Through his interdimensional journey, he remains a true luminary, sculpting the very essence of sound in realms where imagination knows no bounds.

Credited on 16 games

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Batman: Arkham Shadow (2024, Quest) Audio Consultant
Eclipse: Edge of Light (2020, PlayStation 4) Audio Director
Hand of Fate (First Edition) (2016, Linux) Special Thanks
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) Lead Sound Designer
Dirty Bomb (2015, Windows) Special Thanks
Warmachine: Tactics (2014, Windows) Additional Support
Hohokum (2014, PS Vita) Additional Sound Design
Hand of Fate (2014, Windows) Casting and Voice Direction
The Last of Us: Left Behind (2014, PlayStation 3) Additional Sound Design
God of War: Ascension (2013, PlayStation 3) PDSG Leads: Lead Sound Designer
Starhawk (2012, PlayStation 3) Special Thanks
Killzone 3 (2011, PlayStation 3) Sound Direction
Killzone 2 (2009, PlayStation 3) Sound Director
Medal of Honor: Airborne (2007, Windows) Additional Audio
Medal of Honor: European Assault (2005, PlayStation 2) Sound Designers
GoldenEye: Rogue Agent (2004, PlayStation 2) Audio Integration

[ full credits ]

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